RimWorld

RimWorld

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Pawnmorpher: Insectoids
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
1.642 MB
31 Aug, 2020 @ 5:55pm
18 Jan, 2023 @ 2:24am
16 Change Notes ( view )

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Pawnmorpher: Insectoids

Description
Now updated for 1.4

MOD WILL NOT NE UPDATED TO 1.5 - The basis for the mod no longer exists in its previous format, so we would not be able to get this to work without significant effort.

An addon for Pawnmorpher and Vanilla Faction Expanded - Insectoids, that adds graphics to VFEI insect mutations, and some new morphs with various new abilities! This mod will be expanded upon in the future with more types of insectmorph and various other features.

Features

- Graphics for most mutations
- VIE mutations now work with the morph system
- Several insect morphs with injectors
- megaspider
- megascorpion
- royal maggot
- gigawig
- spiderweaver
- Royal jelly withdrawal results in a 'former human' megaspider - capable of sapience and jobs.

[github.com]
Click the header or go to: https://github.com/Tachyonite/PawnmorpherInsects/issues. Please check that the issue you're facing doesn't already exist. Yes, the mod is about bugs.

[discord.gg]
Talk directly to the dev team, get access to test builds and latest features, get instant help and even help contribute to the mod with art or writing!

400 mad scientists and counting.

[ko-fi.com]
Any donations are exceedingly appreciated and will be split between the core dev team (4 people).


Thanks to Oskar Potocki for supporting us in creating of this expansion, and to our Discord contributors for mutation descriptions!
Popular Discussions View All (3)
2
20 Apr @ 1:54pm
when port to insectoids 2
Militaria5678
5
9 Oct, 2023 @ 3:13pm
Insectoids as venerated animals?
The Gaming Archaeologist
0
6 Sep, 2021 @ 4:50am
Pawnmorpher insectoids error
Sir Rolin
193 Comments
Lord Wahu 30 Dec, 2024 @ 10:35am 
I don't use Biotech, so I've always preferred Pawnmorpher over most of the other humanoid animal mods. Any chance we can get an update for insectoid 2 this so those without biotech can get the mutations?
PHCGamer 15 Aug, 2024 @ 1:23pm 
...Unfortunate.
Yap  [author] 15 Aug, 2024 @ 12:01am 
Former human status would mean you could revert them to human again so I don't think that would work. It doesn't seem like there's a lot for this mod to hook into tbh, given it also includes a bunch of insectoid genes for biotech.
PHCGamer 14 Aug, 2024 @ 2:47pm 
Looking at insectoids 2, it looks like most of the mutations are gone from it. (I already knew they were moved to alpa genes). But there it one thing this mod could do, which is make gestated bosses considered FH of the pawn that gestated them, seeing as the flavor text for the hediff states that their friendliness is due to absorbing that pawn's mind.
Ascythian 14 Aug, 2024 @ 1:24pm 
Insectoids 2 out now!
Zucca Xerfantes 10 Jul, 2024 @ 5:43pm 
@Yap

Please keep us apprised! I very much enjoy this mod and its associated items ^_^
Furried 8 Jun, 2024 @ 12:13pm 
anyways i can't seem to turn my colonists into the maggot
Furried 8 Jun, 2024 @ 11:10am 
will you make it be able to turn into queen?
KrovleR 11 May, 2024 @ 7:46am 
If you can, ye, make at least vanilla insectoids in basic mod pls
Yap  [author] 10 May, 2024 @ 3:36pm 
Vanilla insectoids expanded is now deprecated, so we will have to wait and see what is going to happen around that before we can update. Optionally, we could just move it into the base mod.