RimWorld

RimWorld

25 ratings
Treehuggers
   
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Mod, 1.1, 1.2
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692.097 KB
3 Aug, 2020 @ 12:45pm
18 Sep, 2020 @ 3:01pm
9 Change Notes ( view )

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Treehuggers

Description
*NOW WITH MORE CAPABLE VEGANS!* and compatibility with jobsplitter and complex jobs

If you're bored of psychopathic cannibal slave trading colonies, how about going to the complete opposite end of the spectrum with some tree hugging hippies!

This mod introduces the vegan and vegetarian traits to drive you up the wall and around the bend with their picky eating and their protests about wearing dead animals.

The less dedicated vegetarians will just complain about eating meat and will refuse to go hunting. They will slaughter but be upset about it.

The vegans however will, in addition to the above, protest eating or wearing animal products. They will also refuse to even partake in animal handling as the job involves slaughtering and they think training animals for work or defense is exploitation. Butchery and touching meat or dead animals will make them rather unhappy.

Neither trait is incapable of violence, but will be upset if that violence hurts an animal.

Your treehuggers just want you to stop exploiting animals. Is that really so much to ask?

Probably. This is Rimworld, after all. So realistically, you're probably just going to farm them to feed your cannibals "vegan food".

github: https://github.com/meldra/rimworldmod-treehuggers

Buyer beware: This is my first mod that is more than just XML and I'm new to C#. I've tested it but I still expect there'll be issues. Please lodge any bugs on the github with as much detail as you can.

Credits: Huge thanks to all who patiently helped me with my questions in the modding channels on discord, especially Ogliss for the helpful PMs. I couldn't have done this without you.

If you want some mods to help keep your treehuggers happy, check out my other mods on the workshop:

Muesli: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2175602170
Beyond Impossible Meals: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2177980416
Plastuff: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2180116655

If you want to thank me with more than just words, hit up my ko-fi: https://ko-fi.com/elkyelky
46 Comments
ELLIOTTCABLE on Discord 21 Jul, 2021 @ 12:29pm 
Despite @elky stepping aside (best of luck in your endeavours!), I'd like to point out that as-far-as-I-know, the leather-wearing mechanics *aren't* superseded by vanilla now; so if you're passing by and have interest in this, forking off a minimal version that's focused only on vegans (not vegetarians) might be worth someone's time! <3
elky  [author] 14 Jul, 2021 @ 12:03am 
Hi all. This mod is currently not compatible with 1.3. As there are now vegetarian and cannibal meals in vanilla, I'm guessing some of the fun of this mod has probably made it into Ideologies. I don't know which, and I'm not likely to buy Ideologies (I didn't buy royalty). If someone wants to take over the updating of this mod then please go for it.
Ube 21 May, 2021 @ 9:52am 
The "vegan" and "vegetarian" trait are mutually incompatible, but they're not incompatible with "cannibal", leading to me to face a vegan cannibal raider. Funny, but it should be fixed lol.
Ube 18 May, 2021 @ 8:02pm 
This mod sounds like just what I was looking for,
WarlordKandyman 2 Dec, 2020 @ 12:04pm 
As a Vegan who just had the idea to run a vegan colony for laughs finding this mod is just brilliant ! Thank you :D
SkyLarkBlue 25 Oct, 2020 @ 7:05pm 
I use the plant milk mod and it adds a category entirely for itself that's like animal products. Not entirely ideal for one mod, but it's a similar concept to the tofu. One of the problems of course is tofu can't substitute base game meats if it's not categorized as a meat, correct? Can vegans be made to ignore the meat tag if the item is in the plant category as well? This is the same problem with modes that add faux leather I'd think: they are categorized as leather in game so the pawns think they are from a dead animal.
ELLIOTTCABLE on Discord 25 Oct, 2020 @ 5:54pm 
Hi, that's me! Ahhah, all over the workshop, trying to get everyone to integrate vegans into everything. :P

Okay, given that, I think maybe the best way forward is a separate patch mod: creating an entirely separate category for non-Treehuggers-using folks, just to improve support for this mod, seems overkill; pretty sure it'll be a simple XML patch, so I'll try and find the time to take a look a bit later. <3
elky  [author] 25 Oct, 2020 @ 2:59pm 
@kayedon unfortunately need to use the meatraw category to figure out what is meat.
Kayedon 25 Oct, 2020 @ 2:51pm 
@Elky: It is. We had it in a "MeatRaw/Tofu" category initially, but it didn't feel right to create a whole new category for one or two items.
elky  [author] 25 Oct, 2020 @ 2:48pm 
@kayedon is the tofu in the meat category?