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I haven't been on Avorion since my last update! Finally updated it to a functioning state. From what I can tell, they were not generating in-game at all from sometime in the last 3 years up to this point. I tweaked a few small things in the scripting and modified some other scripts that I saw were modified on some newer turret mods. Adding a few things seemed to get it functioning again.
I also made a slight tweak to a stat, but nothing anybody would notice. After messing around in game with a few upper-tier Gatling Railguns, I think they're balanced okay. They're definitely closer to end-game weapons, but their high expense, wide spread at a distance, and minimal damage to shields keeps them being just shy of being OP.
Feedback is welcome from anyone that spends time actually using these in a regular play through, when comparing them to other high power weapons.
I can say that I certainly will work on updating all my stuff if needed!