RimWorld

RimWorld

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Fungi Tribe Compatibility patch
   
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Mod, 1.1, 1.2
File Size
Posted
Updated
6.636 KB
22 Jul, 2020 @ 8:45pm
28 Aug, 2020 @ 2:48pm
4 Change Notes ( view )

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Fungi Tribe Compatibility patch

Description
Compatibility between tribal fungi by Druidefuzi to alpha animals and vanilla fishing expanded by Sarg Bjornson.

Uses xml patching to allow alpha animals to spawn in fungi forest added in the tribal fungi mod (Most spawn rates just copied from Mycotic jungle), and fungi forest just counts as a hot biome for fish.

Animals that don't spawn in the mycotic jungle but I did make spawn in this mod:

Helixien with 2% chance
Radyak with 0.1% chance
Royal Ave with 1% chance

*Updated for 1.2, set spawnrates for mycoid colossus and agaripods to 25% so more fungi animals have a chance to spawn

Mod load order should be Fungi Tribes, Alpha Animals, Vanilla Fishing Expanded, Alpha Biomes then this patch. (Alpha Biomes is required because of how I wrote the xpathing)
5 Comments
TurtleShroom 4 Aug, 2021 @ 6:14pm 
Thank you very much!

That said, I believe that the Choose Wild Animal Spawn should be a last resort on the client side. It's best to make them spawn by Patches, so that everyone can download them.
J-Bigdough  [author] 4 Aug, 2021 @ 3:54pm 
@Turtleshroom I recommend downloading Choose Wild Animal Spawns now to get modded animals naturally spawning in all biomes
TurtleShroom 30 Jul, 2021 @ 9:26pm 
Does this also apply to the Fungi Lite Mod?
Druidefuzi 23 Jul, 2020 @ 2:25pm 
Nice! :) will link that patch in my description !
BonesAndFaces 23 Jul, 2020 @ 11:02am 
Nice one :)