Total War: WARHAMMER II

Total War: WARHAMMER II

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VCO 2 - Cultural Victory Submod
   
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14 jul, 2020 @ 5:49
18 jul, 2021 @ 12:36
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VCO 2 - Cultural Victory Submod

I 2 samlingar av Wolfy
Wolfy's Mods for Total War: Warhammer 2
19 artiklar
Victory Conditions Overhaul 2 Family
11 artiklar
Beskrivning


Introduction
This mod brings back the Cultural Victory to the Mortal Empires campaign. It can work as a standalone mod or together with their brothers the Main Mod, the Economic Victory Submod and the Military Victory Submod.

New Victory Conditions
The objectives are based on the following pattern: Own 30 provinces, research an 80% of your technology tree and maintain at least 51% of your religion in your owned provinces. In the case of different technology tree inside of the same race (Repanse of Wulfhart), the smaller tree has been used as base.

The complete list can be found here[github.com].

Frequently Asked Questions
A list of frequently asked questions can be found here[github.com].

Special Thanks
  • Special thanks to cybvep for contributing with amazing and fresh ideas for new victory conditions. This mod would not have been possible without him.
  • Special thanks to Vandy for its support during the development.
  • Special thanks to all the users that have supported the development economically.
  • Thanks to all the users that have participated in the beta releases, that have reported bugs and that have contributed with reports, feelings and new ideas.
  • Thanks to all the modders of the Da Modding Den Discord for they knowledge and they experience.

Support My Work

You can like the mod and share it with your friends. The bigger the community, the faster this mod is going to grow and the more interest I am going to place into maintaining it. You can also, of course, create Pull Request at GitHub or contact me directly to introduce new features.

Finally, if you want to support economically my job, feel free to donate via Patreon[www.patreon.com] or PayPal[paypal.me].

[www.patreon.com][paypal.me]

25 kommentarer
ilya-rysenkov 6 jul, 2022 @ 10:31 
OK.
Wolfy  [skapare] 5 jul, 2022 @ 23:19 
No, I do not know. It may perfectly be a bug on my end. I stoped updating this mod years ago because it never reached a lot of people.

And now I am only offering support for WH3, so do not expect it to be fixed soon.

Sorry in any case.
ilya-rysenkov 5 jul, 2022 @ 13:32 
Is there any specipic mod order?
ilya-rysenkov 5 jul, 2022 @ 13:29 
I have all DLCs except Blood.
Wolfy  [skapare] 5 jul, 2022 @ 13:27 
Nah, Avelorn is coded and should work. No idea why you can not see it
Wolfy  [skapare] 5 jul, 2022 @ 13:25 
Let me check but it is very probable that the last DLCs are not added
ilya-rysenkov 5 jul, 2022 @ 13:16 
Avelorn.
Wolfy  [skapare] 5 jul, 2022 @ 13:04 
@ilya-rysenkov

Which faction? This mod is not 100% updated. Try Karl Franz.
ilya-rysenkov 5 jul, 2022 @ 12:42 
Strange, I can't see them, only main mod ones.
Wolfy  [skapare] 5 jul, 2022 @ 10:59 
@ilya-rysenkov

Yes, that is the point