Total War: WARHAMMER II

Total War: WARHAMMER II

59 ratings
VCO 2 - Cultural Victory Submod
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
195.651 KB
14 Jul, 2020 @ 5:49am
18 Jul, 2021 @ 12:36pm
3 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
VCO 2 - Cultural Victory Submod

In 2 collections by Wolfy
Wolfy's Mods for Total War: Warhammer 2
19 items
Victory Conditions Overhaul 2 Family
11 items
Description


Introduction
This mod brings back the Cultural Victory to the Mortal Empires campaign. It can work as a standalone mod or together with their brothers the Main Mod, the Economic Victory Submod and the Military Victory Submod.

New Victory Conditions
The objectives are based on the following pattern: Own 30 provinces, research an 80% of your technology tree and maintain at least 51% of your religion in your owned provinces. In the case of different technology tree inside of the same race (Repanse of Wulfhart), the smaller tree has been used as base.

The complete list can be found here[github.com].

Frequently Asked Questions
A list of frequently asked questions can be found here[github.com].

Special Thanks
  • Special thanks to cybvep for contributing with amazing and fresh ideas for new victory conditions. This mod would not have been possible without him.
  • Special thanks to Vandy for its support during the development.
  • Special thanks to all the users that have supported the development economically.
  • Thanks to all the users that have participated in the beta releases, that have reported bugs and that have contributed with reports, feelings and new ideas.
  • Thanks to all the modders of the Da Modding Den Discord for they knowledge and they experience.

Support My Work

You can like the mod and share it with your friends. The bigger the community, the faster this mod is going to grow and the more interest I am going to place into maintaining it. You can also, of course, create Pull Request at GitHub or contact me directly to introduce new features.

Finally, if you want to support economically my job, feel free to donate via Patreon[www.patreon.com] or PayPal[paypal.me].

[www.patreon.com][paypal.me]

25 Comments
ilya-rysenkov 6 Jul, 2022 @ 10:31am 
OK.
Wolfy  [author] 5 Jul, 2022 @ 11:19pm 
No, I do not know. It may perfectly be a bug on my end. I stoped updating this mod years ago because it never reached a lot of people.

And now I am only offering support for WH3, so do not expect it to be fixed soon.

Sorry in any case.
ilya-rysenkov 5 Jul, 2022 @ 1:32pm 
Is there any specipic mod order?
ilya-rysenkov 5 Jul, 2022 @ 1:29pm 
I have all DLCs except Blood.
Wolfy  [author] 5 Jul, 2022 @ 1:27pm 
Nah, Avelorn is coded and should work. No idea why you can not see it
Wolfy  [author] 5 Jul, 2022 @ 1:25pm 
Let me check but it is very probable that the last DLCs are not added
ilya-rysenkov 5 Jul, 2022 @ 1:16pm 
Avelorn.
Wolfy  [author] 5 Jul, 2022 @ 1:04pm 
@ilya-rysenkov

Which faction? This mod is not 100% updated. Try Karl Franz.
ilya-rysenkov 5 Jul, 2022 @ 12:42pm 
Strange, I can't see them, only main mod ones.
Wolfy  [author] 5 Jul, 2022 @ 10:59am 
@ilya-rysenkov

Yes, that is the point