XCOM 2
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[WOTC] Shadow Detection Radius
   
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28 May, 2020 @ 5:49am
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[WOTC] Shadow Detection Radius

Description
From the creator of the critically acclaimed "100/10" mod description of SET ITEM WEIGHT, comes the epic sequel where I will try to foolishly recapture the sass and charm of the original with...

SHADOW DETECTION RADIUS

FEATURES
  • Shadow now uses the standard concealment detection radius instead of 1 tile universally [Adjustable]. No longer will suspiciously dressed Reapers obviously carrying lethal weapons be able to casually walk by ADVENT and ask them for directions.
  • Removed the mobility bonus of Shadow [Adjustable]. Reapers aren't juicing up on powerthirst when no one else can see them.
  • Reapers can now use abilities such as Ghostwalker and Covert from LW2 Classes and Perks or Chimera Classes like the rest of us mortals.
  • I learned how to use tags. Now everyone who isn't searching for this mod can find it too.
  • It's so simple, it doesn't even need a bloated ReadMe file this time.

COMPATIBILITY
Should be compatible with everything.

REQUIREMENTS
XCOM 2 Community Highlander - Without it, only the change to mobility will function.

DEFAULT OPTIONS
There are two values you can change in this mod. Their defaults are:
  • Detection radius: standard unit detection radius.
  • Mobility while concealed with Shadow: no bonus.

CONFIGURATION
To change the effectiveness of Shadow's detection radius and mobility bonus yourself, go to:

..\steamapps\workshop\content\268500\2111538812\Config\...

And edit XComShadowDetectionRadius.ini and/or XComGameData_SoldierSkills.ini.

F.A.Q.
What's the deal with screenshot 4?!
This.

RECOMMENDED MODS
Set Item Weight - Both mods aim to make choosing your loadout less trivial. Also because I have no shame.

ACKNOWLEDGEMENTS
Grobobobo - the code used here is based off what's used in Hero Class Rebalance.
All contributors to the XCOM 2 Community Highlander for making this change easy.
15 Comments
IKEXSOREN 5EVER 2 Oct, 2024 @ 4:22am 
anyone able to get this to work? Trying to make my reapers undetectable so the AI can't cheat them.
A Big Hairy Ape Man With A Rock 19 Jan, 2023 @ 9:48pm 
Nerfed my reapers to oblivion. Spent more than enough missions with them being barely able to move into range before the rest of the squad
Dervysh 15 Jun, 2022 @ 2:16pm 
Update: got the detection radius to be lower, but I had to change the number to 2.5.

So the configuration of the mod is not as the instructions say, but it is possible.
Dervysh 15 Jun, 2022 @ 12:39pm 
Not sure if I'm doing something wrong or if the mod isn't working quite as intended, but I can't seem to configure the detection radius at all except to make it so my reaper always gets revealed.

I've tried both 0.9 and -0.9 but they both seem to make the detection radius impossibly large.

Little help?
Kakroom 23 Apr, 2021 @ 10:07pm 
What an odd person
Neat mod
✚ Anajamois 31 May, 2020 @ 9:32pm 
Clearly.
LilAdamantos  [author] 31 May, 2020 @ 3:31pm 
@Anajamois Because I didn't want to?
✚ Anajamois 30 May, 2020 @ 9:05pm 
Instead of nerfing them, why not just give them a cloak like the Assassin? At least then their magnificent concealment makes more sense.
Rogers773 29 May, 2020 @ 4:50am 
1000/10 mod descriptions :steamhappy:
LilAdamantos  [author] 29 May, 2020 @ 12:34am 
Nah I haven't tried it yet. I'll certainly check it out though. Shiremct's mods are absolutely top quality.