Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Not sure I'll do much on the others, Shelter seemed the most underpowered and this should help fix things up.
That said, I'd love to see if I could add a breach attack to Patchwork that works like the psi Fuse ability, coupled with the Reaper ability that doubles an explosive's radius.
2. PLEASE tell me you'll make more of these for all agents. I know that's asking a lot...basically asking everything, but my god, the thought you put into these abilites. They fit the character concept perfectly, and your NAMING conventions. *chef kiss noises*
This is BEAUTIFUL. /sub will apply IMMEDEATLY
+1 to soulfire dmg