Total War: WARHAMMER II

Total War: WARHAMMER II

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Removed Stalking Stance - No More Cheap Ambushes / Added Masterful Ambush For Affected Factions
   
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Tags: mod, Campaign
File Size
Posted
Updated
695.699 KB
14 May, 2020 @ 11:01am
5 Oct, 2021 @ 1:26am
5 Change Notes ( view )

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Removed Stalking Stance - No More Cheap Ambushes / Added Masterful Ambush For Affected Factions

Description
As the title says.
Removed the stalking stance for Nagarythe and Skaven. The stance will still have the stalking symbol, but it is effectively a fancy-looking default stance. The ambush effects have been removed.

I did the same thing to the Beastmen Ambush stance, although it wasn't as easy to remove the flavor text. But at least it seems to work fine.

Added Masterful Ambush to Skaven and Nagarythe since they are still supposed to be adept at ambushing. Beastmen can ambush with their hidden encampment.

COMPATIBILITY: Should work with anything.
36 Comments
Vik  [author] 28 Aug, 2022 @ 12:41pm 
I've fixed it for WH3. It's good to go now.
Vik  [author] 27 Aug, 2022 @ 4:13pm 
You should be able to see it now. I think it has a crash when sisters of twilight go into ambush stance according to a friend of mine, didn't get around to verifying if that mod is the source of it yet.
ThaddiusX 27 Aug, 2022 @ 4:04pm 
I can't see it in your file overview, perhaps that's the issue you're talking about. I see your other two files though.
Vik  [author] 27 Aug, 2022 @ 2:58pm 
I already have it up for WH3, I think it has some issues right now but I'm working on it.
ThaddiusX 27 Aug, 2022 @ 9:40am 
Any chance you could port this over to WH3? I looked at the tables, they two of them have change in a small way but it should be portable and include the new factions as well.
=[NK]= Col. Jack O'Neil 20 Jun, 2022 @ 8:37am 
But I love this mod. It feels so cheap the way CA did it.
=[NK]= Col. Jack O'Neil 20 Jun, 2022 @ 8:36am 
Is anyone having an issue with this about detecting beastmen while they are in their encamp/ambush stance? 2 games now I've known a beastmen army is in a spot, but my agents can't detect them, and when I run my army over it, they get their ambush off.

My guess is because it's linked to the encamp, that the agents detection bonus isn't getting applied.

I am running a lot of other mods, so I'm not sure if it's just a md conflict that I've got.

Thanks in advance :)
Macallan 12 Apr, 2022 @ 12:55pm 
Hi is it hard to edit just to nerf it (lets say -50% or so chance to ambush)? I can't find on workshop with a nerfed version all mods just remove the stance. I don't like being able to always ambush attack but is nice to have a lil rng.
Vik  [author] 25 Jan, 2022 @ 10:23pm 
Should work for any of the affected factions as long as it takes priority in the load order.
HaziTru 23 Jan, 2022 @ 4:31pm 
Does this work for modded LL and SFO ? I also removed Lightning strike threw another mod so its more like the Total War games where you couldn't cheese armies.