Space Engineers

Space Engineers

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[codecat] Weaponry
   
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Type: Mod
Mod category: Block
File Size
Posted
199.864 MB
10 May, 2020 @ 4:36pm
1 Change Note ( view )

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[codecat] Weaponry

Description
Weaponry pack from [codecat]

List of Changes:

1. Idle rotation off by default for MP server friendly.
2. some rebalanceing to better match with current popular weapons such as increased ranges or increase / decrease damage.
3. fix certain ammo / weapon settings causing issues such as range or speed to high causing projectile to clip through.
4. Icon transparencies
5. Update menu categories

1: LGT Punisher
2: Catastrophe Long Range "Large Broadside Gatling Turret"
3: Apocalypse "Large Missile Turret"
Gone 4: Puncher v1 Small "Small Gatling Gun"

Specifications:

Apocalypse Missile Turret
- 0.667 RPS
- Pitch and Yaw 360
- Damage 6000 explosion damage @ 5 meter radius
- 1.2KM Range

LGT Punisher Gatling Turret
- 20 RPS
- Pitch -10 to 180 and Yaw 360
- Damage Ship 220 Character 370 Headshot 370 Speed 1000m/s
- 1.2KM Range A.I Aiming and 1.04 to 1.3km projectile trajectory depending on random deviation

Broadside Gatling Gun
- 160 RPS
- Pitch and Yaw is Fixed at 90 and 0
- Damage Ship 320 Character 470 Headshot 470 Speed 800m/s
- range 2.4 to 3km depending on individual projectile trajectory random deviation

Copyright 2016 - Joakim Torstensson. This object "modified or in its original" may not be presented on Steam or any where else, if the publisher have not added that the original creator was "Joakim Torstensson (Inferi)"
54 Comments
titanius anglesmith 20 Aug, 2020 @ 8:35am 
damn this is some low aiming radius.....
Wilky926 8 Aug, 2020 @ 8:38am 
Ah thats a shame i wanted to use a few of them as fixed weapons on a large ship. Thanks for the reply. I can assign them to a group and toggle shoot on and off so they are still useable and crazy good fun!
Visentinel  [author] 8 Aug, 2020 @ 4:44am 
you already can, click control then press mouse 1 to fire

it actually is a turret according to the game so thats all that can be done, sorry.
Wilky926 8 Aug, 2020 @ 12:59am 
Loving the weapons but would it be possible to add the ability to click to shoot to the Catastrophe Long Range as its technically a fixed weapon and not a turret?

Either way loving your work!
Visentinel  [author] 29 Jul, 2020 @ 4:06pm 
the setting is set to false by default and the base game is not remembering your settings. bring it up with keen :)
J_1111 28 Jul, 2020 @ 1:31am 
I have all my weapons in the Idle movement mode. But concerning the Punisher gatling turret and the apocalypse missile turret, the Enable Idle Movement menu option seems to always deactivate (unticked) each time I load my saved creation. Can you look into that pls.
Visentinel  [author] 17 May, 2020 @ 6:40am 
all good :)
Jonnyhawkeye 17 May, 2020 @ 5:52am 
im not used to that XD
Jonnyhawkeye 17 May, 2020 @ 5:51am 
ok.....sorry my OCD Kicked in...
Visentinel  [author] 16 May, 2020 @ 7:32pm 
because they are ? nothing wrong no fix needed.