Crusader Kings II

Crusader Kings II

79 ratings
Extra Buildings
   
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File Size
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186.887 KB
14 Mar, 2020 @ 1:56pm
3 May, 2020 @ 9:24pm
23 Change Notes ( view )

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Extra Buildings

Description
Extra Buildings is a small flavor mod that aims to add more buildings to the game while maintaining balance.

Mod Features

-Reworked economy buildings, long gone are the days of Castle Town.
-Reworked military buildings, more modifiers to units.
-Balancing for the economy, your gonna need to manage your coins better now.

Future additions

-Reworked Temple buildings
-Reworked City Military
-More cultural specific buildings
-Centers of learning that will have more university buildings

Compatibility

Should be compatible with any vanilla mods, overhaul mods not so much. The way overhaul mods work they often overwrite the game files so any mod that adds buildings is gonna conflict. It wouldn't be too hard to make them compatible on your own though! You can easily drag my files into the mod of your choice's buildings folder and boom it works.

Fair use or whatever

Yea I really don't care you can use my files. All I ask is you credit me if you use them. I can't really control this anyways.

Update Schedule

Completely depends on my university workload, thanks to Corona-virus I am actually able to dedicate more time to the mod so expect daily to weekly updates depending on the feature.







18 Comments
Armageddon Steel Legion 18 Oct, 2021 @ 11:43pm 
Is the mod compatible to Rise to Power?
Paulica Windrunner 23 Mar, 2021 @ 7:07am 
is this compatable with wtwsms
American Union State 27 Sep, 2020 @ 4:19am 
for some reason the mod doesnt show up in my mod list
Human72 23 Jul, 2020 @ 9:49am 
I see though i suspect it is better to just get the mod finished first just to be safe and done so you can check ck3 out fully if it does not turn out to be a bust then at least you have this mod checked off of your list.
Bubonculus Handsomivich  [author] 23 Jul, 2020 @ 1:57am 
Hey yea sorry for no updates but with ck3 coming out soon I've been waiting. If ck3 eats shit as i expect to I'll return fix the handful of bugs and finish the mod. Sorry just kinda waiting to see how the waters turn with ck3.
Bon 9 Jul, 2020 @ 1:53am 
Not sure if this is an issue everyone has but churches' heavy stables are called something like tb_heavy_stables
MoonlitShade 18 May, 2020 @ 10:10pm 
This mod is highlighted with a red box. Not sure why. Most other mods work. Any ideas?
Human72 20 Mar, 2020 @ 8:39pm 
intresting mod choice and it is anyway not anyways so you know. :lolFumi:
Bubonculus Handsomivich  [author] 20 Mar, 2020 @ 3:16pm 
@malx_mcclain No not yet I plan to make those changes to every unit type so every regions army will reflect its historical comp.
Eternal Daemon 20 Mar, 2020 @ 3:02pm 
Does this mod include the changes from Limited Calvary, where only specific land types and geographic areas can build calvary?