Surviving Mars

Surviving Mars

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Surviving the Sponsors
   
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File Size
Posted
Updated
8.285 MB
3 Mar, 2020 @ 3:08am
24 Sep, 2024 @ 8:33am
8 Change Notes ( view )

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Surviving the Sponsors

Description
WHAT THIS MOD DOES

Sponsor balance overhaul: All sponsors rebalanced to bring more survival in Surviving Mars, as in Hard or Very Hard dificulty.

More thematic Sponsor bonuses with improved synergy and immersive names.

Mission goals updated in accordance with the new sponsor bonuses balance.

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COMPATIBILITY

The mod requires a new game to take effect.
Popular Discussions View All (1)
5
20 Mar, 2020 @ 10:48am
Won't load for me
gary34231
50 Comments
IkeFanboy64 3 Aug @ 1:25am 
The Metals Refinery is an easy fix with the mod editor, but the UI icon is missing (and I'm not smart enough to extract it from the game files)
ChoGGi 27 Apr @ 10:29am 
The Metals Refinery mod template is blank and causes the Metals Refinery to not show up.
crilloan 15 Feb @ 2:26am 
Love the changes to church, but a question. Is there any chance taht this mod would affect tthe aging of the colonists? Got kids in masses and no colonists age
Gadina  [author] 24 Sep, 2024 @ 9:12am 
The mod was uploaded with all planned changes and with Paradox sponsor included. Thank you for your patience!
FluffyVixen 9 Aug, 2024 @ 3:52pm 
Thanks!
Gadina  [author] 9 Aug, 2024 @ 3:39pm 
@Confused Fox ,
I'm working to revive the mod and I had to set it up twice before I found out that a non-replacer version is not viable. Unfortunately, I need to make use of the sponsor-specific buildings references - they are hidden and it's impossible for me to copy all of their properties in new instances.
The good news is that I managed to fix the bug with the Paradox sponsor.
Once I finish revising the sponsors and fixing all issues, I'll publish a new version.
FluffyVixen 18 Jul, 2024 @ 12:14pm 
Yes, that would we obtimal, thank you!
Gadina  [author] 18 Jul, 2024 @ 5:14am 
Sorry, I haven't opened the mod in quite some time after Paradox published a bazillion useless DLCs that broke it.
However, the Paradox sponsor was not removed intentionally, but because of a bug with the modding tools that didn't allow it to appear.

Are you suggesting that I duplicate all sponsors instead of replacing them, and simply allow the player to choose between modded and unmodded sponsor version?
FluffyVixen 17 Jul, 2024 @ 5:13pm 
Please make a non-replacer version. So we could
1) Still play as Pradox
2) Set non-nerfed sponsors for rivaled colonies.
FluffyVixen 11 Jul, 2024 @ 11:50am 
This mod removes all base game sponsors including parafox which is somewhat annoying. If I turn it off I see the empty sponsor list untill I re-verify game files integrity.