RimWorld

RimWorld

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VGP Garden Resources
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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Julkaistu
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856.092 KB
25.2.2020 klo 5.40
20.8. klo 17.47
17 muutosilmoitusta ( näytä )

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VGP Garden Resources

2 kokoelmassa, tekijä dismarzero
Vegetable Garden Project 1.1
25 luomusta
Vanilla Art For VGP mods by Argón
8 luomusta
Kuvaus
Garden Resources (Does not require Vegetable Garden)

Research Resource Plants:
-Steel Shrooms
-Plasteel Bulb Chunks
-Gold Fern Leaves
-Silver Flower Petals
-Uranium Root Bulbs


-Adds new recipes added to the Electric Smelter to smelt plants.


Grow Resources:
- Grow plants, which soak up minerals from the ground.
- Extract the minerals into ores at the Electric Smelter.
- Requires high growing and crafting skills.

After Research.
Plants take 12-18 days to grow.
Each plant harvests 16.
At your Smelter you get 4 ores.

You won't get rich off this mod. But like my last colony didn't have plasteel on the map. So i was able to make tables i needed till a trader showed up.

Patch for Vanilla Iron and Steel:
-Steel Shroom recipe at smelter produces Iron instead of Steel

Patch added for Astra Militarum core
-Added recipes,plants, and items for ceramite and admantium
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=771341092

Patch added for Gemstones
-Recipes, Plants,Items created for gemstones
-New art added for Gemstones.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2000801414

Patches for the Jewelry mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2020964421

Patch for Medieval Overhaul
--Can smelt leaves at Furnace

Old versions of my mod:

I do keep the last stable version of each version of the game on my Nexus mods page. And 1.0 and older mod downloads can be found on my Dropbox / Forum / Nexus accounts.

Forum:
Forum Download Link[ludeon.com]
Dropbox 1.0 version
DropBox Download Link[www.dropbox.com]
Nexus mods:
Nexus Mods Download Link[www.nexusmods.com]
Steam News and Credits For my mods:
Vegetable Garden 1.0 / 1.1 Collection On Steam

Wanna support the mod? Buy me a Coffee! [ko-fi.com]

107 kommenttia
dismarzero  [tekijä] 7.9. klo 16.12 
Maybe I will try and take a look at it next weekend
Christineeeeeeeeeeee 7.9. klo 12.49 
Would it be possible to add a patch for Project Rimfactory Revived? There are automatic smelters in that mod and I'd like to use those to smelt the plants.

Deeply appreciate your time and effort for maintaining this mod for so long - I remember using it many years ago and I was pleasantly surprised to find it still up to date when I came back to the game just now!
Dreadful Drifter 5.9. klo 17.56 
Oh, both of those
Well, seems i was indeed overlooking something
dismarzero  [tekijä] 5.9. klo 17.46 
oh yeah!

You need some research:

resourceleafs and BioferriteExtraction
dismarzero  [tekijä] 5.9. klo 10.06 
Oh let me check on that later!
Dreadful Drifter 5.9. klo 3.43 
Maybe i'm overlooking something but i'm not finding the bioferrite tree among the sowing options.
dismarzero  [tekijä] 20.8. klo 17.47 
Resource
-Bioferrite cave plant added
-Bioferrite Leaf's added
-Recipe at Smelter added
-Art Created for new item.
Holeoe 8.8. klo 11.07 
Thanks for the personal reply, I shall endeavour harder to try and find some mods that do this. Glad I wasn't loosing my mind that VGP mods were about before 1.0, wow 10 years, started playing from alpha 17 myself. I also seem to have the bad luck of generally getting a starting colony with no plasteel and waiting on the drips you get off traders. I have fond memories of creating huge under mountain grow rooms to grow resources then managing the insects attacking me from them. Anyway thanks for the reply and for creating the mods and maintaining them, great work, its appreciated.
dismarzero  [tekijä] 7.8. klo 17.00 
Holeoe: The mod has been around since Alpha 9. There was like 19 or 20 Alphas. 2 Betas. And 6 versions since release. The mod is around 10 years old!

Im not sure if there is a yield slider for plants out there. There are a lot of tweek mods. You might find that setting in one.
Holeoe 7.8. klo 12.24 
Really appreciate you continuing the VGP mods for so long, Enjoyed your VGP mods for as long as I can remember playing rimworld, not sure if VGP mods were about pre 1.0, I remember they were. A quick question to anyone, is there a mod that makes the cut plants require allot more of them to make a single resource. On the off chance is it possible to add sliders in mod options menu to adjust tihs? per resource. I would assume that would require a great deal of work.