RimWorld

RimWorld

47 ratings
No Minable Components
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
558.154 KB
20 Feb, 2020 @ 9:23pm
11 Sep, 2021 @ 11:29pm
7 Change Notes ( view )

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No Minable Components

In 1 collection by NECEROS
The NECEROS Collection
58 items
Description
Removes components from mountains and hills. The chance for it to appear, its lump size, and all other variables are set to 0. It will just never spawn during generation. This means all the other ores (modded, too) will spawn more since no components are taking any spawn spots.


Components still exist, obviously. To get them you must craft or trade from others.


You must start a new game for this to work. Bless anyone that actually uses this, you brave soul.

Not compatible with any mod which changes the MinableComponent building object.


Github: https://github.com/Neceros/NoMinableComponents




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30 Comments
Thetaprime 18 Apr, 2024 @ 4:16pm 
1.5 update? Actually seeing as this has worked since 1.2, Ibet all it needs is a tag update.
Thetaprime 22 Oct, 2022 @ 11:19pm 
1.4 Update pls?
boomer 11 Sep, 2021 @ 11:16pm 
Loading this mod alongside vanilla Rimworld with Royalty and Ideology only (no other mods) disables underground steel. Underground components do not exist, so whatever you did back in August should be reversed.
egoanditspwn 9 Sep, 2021 @ 1:53pm 
perhaps i'm mistaken, but i don't believe components naturally spawn underground, and not with the defname Steel, which is what the patch targets for deep drilling
Timou 3 Aug, 2021 @ 1:14am 
NECEROS :steamthumbsup:
Dizzy Ioeuy 2 Aug, 2021 @ 1:54pm 
Shweeeeet mineral poverty here I come! :EG2boom:
NECEROS  [author] 2 Aug, 2021 @ 1:52pm 
Oh, also, it now removes the underground components too. and you're welcome Dizzy
Dizzy Ioeuy 2 Aug, 2021 @ 1:51pm 
I see you also made the plasteel one too. THANKS! Hated finding that stuff for free too
NECEROS  [author] 2 Aug, 2021 @ 1:36pm 
updated