Hearts of Iron IV

Hearts of Iron IV

258 ratings
(Player Only) OP Buff
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20 Feb, 2020 @ 4:10am
3 Oct, 2022 @ 11:20am
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(Player Only) OP Buff

Description
(Player Only) Overpowered Buff

Each player controlled country has various decisions which grant OP Buffs to the nation such as 'Unlock_Research' which instantly unlocks all available research and the 'OP_Buff_enable' which grants various game changing buffs. The OP Buff can allows the user to disable and re-enable if necessary through decisions and you can instantly declare war on the entire world if chaos calls you. An OP Buff through decisions means it will support the game version and new updates and you can make any country powerful. With this mod you can recruit every single citizen living in your country for endless warfare and turn the world to chaos whilst you’re at it, no one will stop you. Literally.

Choose what path you want to take before you start the game. With the new options allowing you to choose your ideology from Democracy, Fascism, Communism or Neutrality.

Choose your army doctrine through an event at the start of the game, whether you want crush the enemy with tanks through mobile warfare or engage in gorilla warfare using the mass assault doctrine, the choice is yours.

I have developed this mod around decisions to maximise the compatibility with other mods and allow users to choose their game, currently the mod has been tested and updated to be compatible with two of the largest mods: Kaiserreich and Road to 56. This means the decisions such as 'Unlock_Research' also unlock mod specific technologies.

Changes with the mod:

- Political Power gain 200 per day
- Army leaders start with level 5 skills
- Recruitable Population is 50%
- Attack and defence increased
- Morale increased
- Attrition decreased
- Experience gain increased
- Production increased
- All states have max building slots
- Increased research speed
- Mobilisation speed increased
- Monthly population growth increased
- Resource gain increased
- Research slots added
- Start with all default technology unlocked
- Choose Ideology from Democracy, Fascism, Communism and Neutrality at the start of the game
- Option to add max manpower
- Boosted Army, Navy, Air experience gains
- Boosted Command power gains
- Unlocks are a separate decision
- Unlocks all navy tree for Man the Guns
- Boosted War support/Stability
- Reduced war goal times
- Larger volunteer forces
- Increased special forces capacity
- OP Buff can be toggled
- Increased spotting chance
- World War decision
- Navy leaders start at level 6
- Event to choose starting land doctrine
- Increased Field Marshall Army Cap
- Increased Army Division Cap
- Increased Naval Max Production Cost
- Adds resources to owned states
- Increased Daily Complliance
- Increased Preperation Speeds for naval invasions
- Decreased Daily Resistance
- Updated for No Step Back DLC
- Updated for By Blood Alone DLC

Current mod version = 0.30
Current Supported version = 1.12.*

**Compatible with Road to 56**
**Compatible with Kaiserreich**
229 Comments
Captain Groovy ツ 14 Aug @ 9:00pm 
Millenium Dawn please
Lazzabazza 22 Jul @ 1:00pm 
Is anyone else having problems with getting resources to actually be produced and used by production lines? I've pressed add resources a few times and I have around 10000 of each resource but it isn't being used by my production lines. Is there a fix anyone knows of?
jackusrobertus12 14 Jul @ 11:29am 
please update
Krawomirak 21 Jun @ 3:02am 
hey i think you're mod don't work no more
pearicardo93 18 Jun @ 11:31am 
pls millenium dawn
rp7712211 7 Jun @ 8:04am 
compatible for millenium dawn plssssss
rp7712211 4 Jun @ 12:02pm 
please make it compatible with millenium dawn
rp7712211 26 May @ 11:54am 
make it compatible with old world blue please (:
also TNO (:
lukie 7 Mar @ 12:13pm 
still work?

please???
Kicyoyo 4 Jan @ 1:08am 
Update please