Conan Exiles

Conan Exiles

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[Deprecated] DLC Armor Temperature Resistance Correction
   
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16 Feb, 2020 @ 3:46pm
1 Mar, 2020 @ 10:22am
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[Deprecated] DLC Armor Temperature Resistance Correction

Description
[Read me, please! 9/20/2020 With the implementation of the new temperature system with the Isle of Siptah, armor resistances have changed from directly affecting player temperature to adding two different resistances that affect the player's insulation instead. Now armors have a hot and cold insulation state and may be better at one of the two. This mod directly affects the old temperature stat modifier. Currently, armors modified by this mod will show the old temperature stat they had prior to the update. I do not know what affects this will currently have on the player character and temperature resistance with the new system.

I will revisit this mod and look to update it once I have played more and better understand the changes to the armors.]

This mod changes the data-tables for the temperature resistance of some of the armor pieces in-game, mostly because the resistances for some of the armors didn't make any sense, (e.g. Turanian amor protecting from cold).

DLC Armors Changed:
- Pictish
- Turanian
- Guardian
- Bear Shaman

The above armors should now apply the opposite temperature resistance from their original base game stats.
15 Comments
ChromeNewt 21 May, 2020 @ 6:08pm 
@Aen Kenji, Plate armour is pretty notorious for being really hot in summer and really cold in winter, as it has the worst of both worlds. The padding underneath helps in the winter, but the armour acts like a heatsink and draws any body heat warming the padding away. Speaking from personal experience, I used to do medieval reenactment, and we had to wear modern thermal undergarments to counter this as much as possible, even with all the fighting. :D
Aen Kenji 27 Mar, 2020 @ 10:04am 
Any chance on making Poitain armor cold resistant. I am not big on lore but I think the lands that the armor comes from seems to that of western Europe or parts of France. The armor is covered with heavy plating and some sort of thick cloth that covers the entire body. By its looks it should keep you warm but instead it causes you to get colder than being naked in the snow.
JaykoTorr  [author] 1 Mar, 2020 @ 10:27am 
Thanks for the heads up! I missed that one in the list. It should be added correctly now.
Sputnik Monroe 24 Feb, 2020 @ 12:39am 
I've noticed a small issue. The Bear Shaman Flawless Chest Piece is showing as heat resist still. The non flawless regular version of the Bear Shaman chest piece is showing as cold as per the update notes. All other pieces of flawless bear shaman are showing as cold, it only seems to be the flawless chest that is not showing correctly.
Necropolitan13 19 Feb, 2020 @ 12:06am 
Thanks for the fix! It's working great now. :) Might it be possible to do different resistance for each piece of a set? so that it balances out more-or-less? Something I find silly about the game is that having too much of a resistance in a more temperature-neutral zone can make you cold or hot. Perhaps the Yamatai armor could have a balanced resistance with a 2/3 split of cold/heat resistant pieces, or vice versa. Dunno if it's possible to set it for each piece of it is set-wide. Just a thought.
JaykoTorr  [author] 18 Feb, 2020 @ 9:09pm 
Awesome, good to know I was able to fix it, thank you! And I'll put the Guardian armor on my to-do list for this weekend. I'm also torn on the Yamatai armor. With it being modeled after more Japanese style of armors I feel like it should almost have no specific resistance, especially with how they showcased it in the jungle area of the map, it seems like it shouldn't be worn in the desert or in the snow. The Bear Shaman armor is about on par with the Pict armor for fur and it does have bear in the name, so I could see that one being cold resist. And it would bring some balance back since most of the changes have been from cold to heat protection.
Sputnik Monroe 18 Feb, 2020 @ 1:41am 
Also just checked and can confirm that Turan and PIct armors are showing correctly since your update, Turan = heat and Pict = Cold
Sputnik Monroe 18 Feb, 2020 @ 1:29am 
No Problem JaykoTorr! I really appreciate your mod, the Turanian fix has been a long time and coming and I'm very happy with your change choices.

Since you're doing DLC armors now, I second what PREWE!!! said about the Guardian Armor, it's crazy that it's cold protection, the screen door on my patio has better insulation :-P

Most the changes have been changing Cold to Heat protection, one that might be a good change from heat to cold would possibly be the Bear Shaman Armor, it's got full on pants and fur on it looks like it would be insulated nicely.

The Yamatai armor I could see going either way.
Prewed 17 Feb, 2020 @ 11:17pm 
thanks for mod!
suggestion for change:
guardian armor to heat (how this skimpy armor can protect from cold?!)
yamatai to cold (looks too heavy to worn in deserts)
*sorry for my bad english
JaykoTorr  [author] 17 Feb, 2020 @ 9:04pm 
Okay, I did make some time to check tonight, and it looked like all the data table changes were correct, but I might not have had it linked correctly in the mod controller. I'm not sure, so I changed the names of the files in case it was that and updated the mod controller and uploaded a new build. Hopefully that will fix things. Sorry for all the trouble I'm causing with this.