They Are Billions

They Are Billions

290 ratings
29 Years Later - Phase 17 - Sovereign Nation
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
66.845 MB
15 Jan, 2020 @ 4:14pm
12 Nov, 2020 @ 12:01pm
6 Change Notes ( view )

Subscribe to download
29 Years Later - Phase 17 - Sovereign Nation

In 2 collections by POBmaestro
29 Years Later
13 items
29 年后
13 items
Description
A secret organisation called the Prosperous commissioned a project to control the world’s population using Control Towers. On activation the project took a catastrophic turn and 29 Years Later they are now looking to you to help take the world back…

This map continues the story and features unique gameplay mechanics – you must avoid landmines and use the infected as a weapon against enemy soldiers. Then you must defend your colony whilst finding supplies and fuel for a helicopter. This map also adds the Sustainability and Education Directives. There is a train station that can be found and repaired to bring in additional resources.

A lot of time and effort has gone into this map (60-80 hours) and contains over 100 custom variables, scrips and events. If you enjoy playing the map please rate it with a thumbs up above :)
46 Comments
闲闲没事做 23 Apr @ 2:03am 
地图做的很棒,剧情环环相扣慢慢推进很有感觉,简直有游戏自带dlc的规模和品质。可惜这张图我出bug了,政策归来的游子学会高科技泰坦支援家乡,最后却只是吞到我金币-4000没有任何援兵泰坦,难度陡增,最后一波尸潮显示败局了本想拉扯游侠主角又死了,可惜。
D0ML3R 19 Sep, 2024 @ 10:18pm 
I'm not sure if anyone had the same issue already. The Badger Cubs which you get as a reward in the beginning when you saved them in phase 16 are not spawning (I tried it two times and selected 3 and 4 badger cubs). When you choose 2 saved Badger Cubs no soldiers are spawning at all (not even the 4 regular ones which you get in the beginning). Does anyone know what's the issue or did they get removed? I just saw them spawning in Kenseis video. I play on TAB version SteamEdition V.1.1.3 (64bits).
POBmaestro  [author] 23 Jan, 2024 @ 11:11am 
What difficulty are you playing on and do you play no pause? I might consider another nerf if people are still finding this one a struggle.
♥♥♥♥♥♥ Boners 22 Jan, 2024 @ 4:23pm 
I really like this series so far, but after losing on day 40 I just really don't want to try this one again. Way too tedious navigating through all the forest and trying to set up any sort of defense, not to mention not being able to use farms at all kinda ruins it for me. Also seemed like the day 40 horde was suddenly 10x the size of previous hordes for some reason. Oh well, I'll just pick up the series on phase 18.
Kefka 1 Aug, 2023 @ 1:10pm 
In fact, I eventually had to turn in down to easy and make progress there, before going back to 500%. The only level that gave me more trouble was Phase 12 on normal X dfficulty (didn't try Super xtreme difficulty) and that felt very rewarding when I finally beat it.

All of that is to say, I think you did an amazing job making all of these maps with a continuing story, long before the update to improve the level editor. And, without a doubt, you are still the gold-standard for how great custom maps/campaigns can be.

You did Amazing :)
Kefka 1 Aug, 2023 @ 1:10pm 
You might be happy to know, that the first time I played through your campaigns I always played on easy/100%/not X version, and got a really good challenge from every level

This time, because I have more experience, I've been playing the X difficulty/medium/500% version of the levels and have once again got a great challenge from every level. I'm not a high APM player, never have been, But I've earned all the normal Starcraft 2 campaign achievements and beaten it on brutal, so I'd say your medium or X difficulty is akin to that, and its been great

As you mentioned, this level is particularly brutal. Lack of building space, tons of infected on the map and in waves, no good farm locations, and no iron or oil except very far away, makes this the second most difficult map of yours that I've re-played so far.
POBmaestro  [author] 1 Aug, 2023 @ 9:13am 
Hey Kefka, I remember you, how time flies :)

Thank you for all the kind words, it means a lot that the campaigns are still enjoyed years later. It's nice too to hear about some of the details you particularly liked, as I do have a habit of questioning my design decisions. This map especially turned out pretty brutal, so I'm glad the piano Witcher music is enjoyed every time. I personally liked the bird song ambience!
Kefka 31 Jul, 2023 @ 3:57pm 
Hey POB! you might remember me from a year ago or so, I'm replaying your 28/29 years campaigns again because they're so amazing

I just wanted to tell you that I really appreciate all your work, and in particular, when we meet miranda for the first time it plays "toss a coin to your witcher" which I've genuinely listened to all the way through every time, it was a great choice to include it

Thank you again for your hard work, and I hope you've regained a sense of normalcy after the passing of your mother, It was sweet to include it at the end of "leviathan wakes"
Numeyns※伊莉 30 May, 2022 @ 10:50am 
这张简单啊,开局直接往下清到地图边缘,拆的剩一个地雷,铁换石头起2个仓库然后直接一键拆除地雷,直接金币和铁爆仓,剩下的就是慢慢发育了
(¬‿¬) 29 Apr, 2021 @ 6:26pm 
.全是绿地摆不了农场强行增加难度,相比16张,这张图难度陡增..