Total War: WARHAMMER II

Total War: WARHAMMER II

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Alex's QoL / Balance Mods
   
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Description
FeelsGoodMan
Items (26)
Active Defenders of the Great Plan (Allow Defenders to function like a normal faction)
Created by Anyndel
-THIS MOD IS DISCONTINUED- It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed...
Better Trade (WH2/ME)
Created by Zarkis
This mod increases the amount of exportable goods in relation to the number of regions your trade partner owns while reducing the price of commodities to keep the original balance of the game intact. With enough trade partners you may actually export all y...
Brighter Borders
Created by Decomposed
A small graphical mod to make the borders on the map brighter and more distinct. I don't really like how they appear "washed out" in the vanilla game, so hopefully this will fix it a bit. I based this on one of my favourite mods called Improved Border Colo...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Buildings Generate More Income
Created by Unnamed_Shadow
This mod doubles the amount of income each building generates. Only focuses on economic buildings, like Mines, Vineyards, Ports, etc. Also with more income the AI should field better armies, no longer fighting stacks of fodder! Doesn't edit the base income...
Doubled Research Speed for Technologies
Created by Pezhetairos
This mod increases the players research rate from 100% to 200% to speed up tech research (seen in the top left corner of the Technology screen) Any other possible research boosts/buffs you may get in the campaign will also work on top of it. Works for ever...
Faster End Turn Camera
Created by Vanishoxyact
Simple mod to speed up the camera used to move around the map during the end turn phase, as I found it was too slow. Should be compatible with every other mod, unless it also changes this camera. Save game compatible. If you would also like a higher campai...
Home Region Movement Larger Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 25%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's Unlocker Unlocked
Created by Mixu
This submod enables all factions within my unlocker for easier access to playing them. There might be issues with certain things that will require further modding, since this mod is mostly designed for other modders who want to expand on them. Modding STUF...
Nitz' Max Level 60 - 2X Points on Level up
Created by Nitz
https://i.imgur.com/AWAzFS3.png This mod is for you who is playing longer campaigns where you are going for the 'Long Victory' Goal. Support the mod! http://i.imgur.com/fVVaDCS.gif https://i.imgur.com/q0XomHr.png READ BEFORE COMMENTING This mod should be c...
No Extra Upkeep
Created by Unnamed_Shadow
This mod removes the percentage increase to your upkeep when recruiting a new lord. I found it necessary considering the annoying Chaos Hordes spawning whenever a new ritual for the Vortex starts. The AI already can recruit as many armies as they want. Mak...
No United Against Us & No Alliance demands from AI
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Please Stop Cheating
Created by Reithan
https://i.imgur.com/fVVaDCS.gif Click here if you'd like to give a small tip as thanks for this mod. This mod updates and expands on work previously done by MINOS, removing bonuses the AI gets and penalties the human player gets during campaign play that g...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
Sensei's - No Great Power Penalty
Created by SenseiJT92
In honour of Sebidee's mods-- description to be updated again once the launcher is working properly. Updated to 'The Prophet and Warlock' patch. CA have obviously broken the launcher, so I've reverted to the old version to see if it works - please comment ...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Upkeep -50%
Created by Draizix
This mod lowers upkeep cost by -50% of the original. This is effect is for AI and Human players, i.e. everyone. Some Lords may make units cost 0. This is expected due to certain traits lords may have or get. If you like my work feel free to toss me a beer ...
Unbreakable Alliances & Vassals
Created by Filay
- THIS MOD DOESNT NEED AN UPDATE FOR FUTURE PATCHES. IT WILL STILL WORK - Summary The mod allows you, your military/defensive allies and vassals to safely refuse requests to join wars without worrying about breaking the alliance. The mod simply removes the...
Allied Auxiliaries (Cross-Faction Units)
Created by Cryswar
I wasn't happy with how useless military allies were in vanilla - they rarely help you out in any meaningful way and tend to drag you into stupid wars. The smartest way to play is often to just refuse all military allliances, and that's just not super fun ...
Diplomatic Options - No Confederations
Created by Dresden
This mod disables confederations for all factions (player and AI). Compatible with most other mods, save game compatible. Compatible with the the All Diplomatic Options Mod when this mod loads first (which it should automatically). Compatible with most oth...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Provincial Roads
Created by Dresden
This mod makes it so that road buildings affect armies in the province, not just the one region. A few different factions (dark elves, lizardmen, others) have road buildings that increase movement range for your armies in a region. This mod changes it to a...