Total War: WARHAMMER II

Total War: WARHAMMER II

204 ratings
Doubled Research Speed for Technologies
   
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Tags: mod, Campaign
File Size
Posted
Updated
68.035 KB
28 Sep, 2017 @ 2:08am
4 Nov, 2019 @ 10:51am
8 Change Notes ( view )

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Doubled Research Speed for Technologies

Description
This mod increases the players research rate from 100% to 200% to speed up tech research (seen in the top left corner of the Technology screen)

Any other possible research boosts/buffs you may get in the campaign will also work on top of it.

Works for every faction, all future factions/races, Savegame-compatible and should be compatible with most other mods except those affecting player handicap-values like SFO or other large overhaul mods do.
57 Comments
Logman 23 Aug, 2022 @ 11:17pm 
Hey Pezhetairos! Can you make this mod for TWW3? The current one only increases research rate for the player. I like for the playing field to be more even and have the AI to have the increased research benefit as well
Pezhetairos  [author] 24 Jul, 2021 @ 6:02am 
Theoretically, that could work, but I cant say for sure if a reduced percentage would work for the AI.
Macallan 24 Jul, 2021 @ 4:47am 
Hi. If I want the oposite effect to slow down campaings I could edit to 50% and apply me and ai right? Tyvm
Juan Antonio De Mallorka 23 Mar, 2021 @ 4:09pm 
COOP GOOD
capitalhan 22 Mar, 2021 @ 7:11am 
update plz
无尽晚霞不见君 10 Mar, 2021 @ 1:54am 
update of sfo plz...
Pezhetairos  [author] 2 Feb, 2021 @ 6:43am 
SFO changes partially the same entries so it will probably always be incompatible with SFO.
花里胡哨的 31 Jan, 2021 @ 6:06am 
sfo not work...
Please update... thank you
Revelation 7 Dec, 2020 @ 1:24am 
- DOES NOT REQUIRE AN UPDATE -

Thank you for your mod Pezhetarios.
UnLapinDeGaren 6 Dec, 2020 @ 2:44pm 
hong2882 why? he work without any update