They Are Billions

They Are Billions

259 ratings
29 Years Later - Phase 14 - Beyond Good and Evil
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44.266 MB
19 Dec, 2019 @ 4:09pm
4 Feb, 2020 @ 12:45pm
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29 Years Later - Phase 14 - Beyond Good and Evil

In 2 collections by POBmaestro
29 Years Later
13 items
29 年后
13 items
Description
A secret organisation called the Prosperous commissioned a project to control the world’s population using Control Towers. On activation the project took a catastrophic turn and 29 Years Later they are now looking to you to help take the world back…

This map continues the story and features a unique gameplay mechanic – you must destroy an Objective to the south, but every infected you kill on the way will keep spawning from the east. This map also introduces the morale system and custom menu which includes Advice, Archives and Directives which are special orders you can give to the colonies. These features are all optional so you don’t have to worry about these if you don’t want to. If you play on easy there is a built-in tutorial for the basic game mechanics. All difficulties have an optional tutorial for the new custom menu.

This map features both English and Chinese languages which automatically change based on the in-game language setting. Thank you Soapp for extensively testing and translating this map! This map also features 3 built-in difficulties. This is only the second map in this campaign so expect it to get harder later on! Comments containing open spoilers may be deleted. If you wish to post spoilers please use spoiler tags or create a discussion thread!

NOTE: this map contains 100’s of custom variables and scripts. This map has been extensively tested but many complex custom maps have known to be bugged on different PC’s and especially if a save file is reloaded. On this map you may notice some lag every 12 hours towards the end but please let me know of any issues. A lot of time and effort has gone into this map (60-80 hours) so if you enjoy playing the map please rate it a thumbs up above :)
36 Comments
LCDC 29 Jun, 2022 @ 12:43pm 
ah damn, it said destroy a control tower... so I destroyed one, with 2 rangers left since I ignored the giant. 15 seconds before i lost my command center :( didnt realize i had to destory all 4. but then again it was medium difficulty
kamikaze 28 May, 2022 @ 2:46am 
无法创建新的堆栈防护界面是什么
Dodge 2 Mar, 2022 @ 10:44am 
Martin - I can still be added to the names list xd
Bruza 19 Nov, 2020 @ 11:21pm 
Thank you so much POBmaestro for catering to new and medium players, much appreciated.
Most other custom maps only cater to very good players. BTW great map and new ideas, I forgot about the scripts but still enjoyed it greatly.
POBmaestro  [author] 24 Sep, 2020 @ 3:10pm 
@zaradur - thanks so much for the kind words. I hope we see a TAB2! In the meantime I hope you enjoy the rest of 29 Years Later and your great feedback helps motivate me to return to map making sooner rather than later :)
zaradur 23 Sep, 2020 @ 1:05pm 
28 years aka phase 1 up to 12 was very great. But it is unbelievable that 29 years start so much better with this new mechanics. Moral and so on. Can't await to continue. Really really great work! U have to get hired by Numa tic games for the campaign for an they are billions 2. 😁
POBmaestro  [author] 9 Mar, 2020 @ 5:55pm 
@Ehramn - nice well done! I'm 95% certain custom map kills count towards the achievement and I'm pretty sure I've read people have used custom maps like this to get the achievements.
Ehramn 9 Mar, 2020 @ 4:02pm 
So I'm playing this map and survived the final wave and got the east under control. So theoretically, I could hold them forever. That made me think, that I could go for the Infected Killer Level 10 Achievement by just running the game 24/7. Does the game have a highest number of days or can it go on forever?
POBmaestro  [author] 4 Feb, 2020 @ 12:44pm 
Thanks Marken for spotting a typo in intro text (the title said Phase 15 instead of 14). This map was Phase 15 when I originally made it but I later swapped it around but obviously I missed one bit :P
POBmaestro  [author] 1 Jan, 2020 @ 4:22pm 
@Daz noticed a bug that the end screen did not correctly show a summary of the decisions that were made. This has now been fixed - it was caused by a bug fix of something else! Hopefully when the time comes you can remember what decisions you made without the screenshot. Thanks for all the other feedback; much appreciated and glad to hear you are enjoying the maps.