Total War: WARHAMMER II

Total War: WARHAMMER II

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Items (58)
Begone Colonel! [it works]
Created by Mixu
What is this mod? - This mod hunts colonels and kills them when it finds one. Quite simple actually. What's a colonel? - Colonel is a bugged hero/lord that should normally be a garrison commander, but has decided to venture into the world. Normally they ar...
Better Auto Resolve (kind of outdated)
Created by Zarkis
IMPORTANT NOTICE Since CA fixed a lot of issues with autoresolve in recent patches, I consider this mod as kind of outdated. You can still use it if you like it, but I don't think it is mandatory anymore. CONTENTS This mod makes the outcome of battles more...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Better Imperium Penalties (WH2/ME)
Created by Zarkis
In vanilla WH the player gets penalties to his diplomatic standing with every other faction (from -10 to up to -60) the bigger his empire becomes. These are the old imperium levels from Rome II in disguise. If you don't like the amount of these diplomatic ...
Better Trade (WH2/ME)
Created by Zarkis
This mod increases the amount of exportable goods in relation to the number of regions your trade partner owns while reducing the price of commodities to keep the original balance of the game intact. With enough trade partners you may actually export all y...
Boyz will be Boyz - Closer to Tabletop - Unit Pack
Created by Cataph
This is the optional (yet highly recommended) pack for additional units made explicitly for our CTT overhaul. Do not attempt to use in vanilla or in any other context. (archers and huntsmen base units merged with the new dlc ones) We are keeping additional...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Trebor's Legendary Lord Trait Overhaul
Created by Mint
About Many of Game 1's factions have been left behind by the inevitable power creep. This mod aims to balance the faction traits of the older factions so that they enjoy similar benefits to the factions that were introduced in Game 2. Balance is of utmost ...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Sebidee's No Great Power Penalty
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Regiments of Renown - Compilation (updated for S&F)
This is the compilation of our Regiments of Renown series. Full units list: VAMPIRE COUNTS Helmut's Own - Grave Guard (Great Weapons) - Poison attacks, Guardian; (Recruitable from castle Drakenhof and Vlad's special building). Dhrox, the Krundenwald Fiend ...
Reasonable Trade (1.10.0 update)
Created by Duke_of_Bretonnia
Ever wonder why in mid and late game trading with smaller nations seems pointless and larger nations never seem to want any more of your trade goods? That building anymore trade resource buildings is pointless? Well that's because the Vanilla Trade Tables ...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
NNOBBs - Never Obsolete AI Lords
Created by Malykriss
"Ah, finally. I've united Ulthuan and have secured all the port cities. I have raised many powerful armies and Tyrion has all his artefacts. I think I should be quite prepared once I reach the shores of Naggaroth to face my arch-nemesis, Malekith. Oh boy, ...
Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Created by Cataph
- On WH3. To business! - CTT aka Boyz will be Boyz is an overhaul intending to offer an alternate balance take: closer to tabletop balance, more unforgiving, with more focus on counter-play and loss management. This means stats were rebuilt on ALL units. T...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Cataph and Vandy's: Return of the Lichemaster 1.2 [update TBD]
Created by Cataph
This mod is based on a story that, like many in Warhammer, is about passion, honour, hope and faith in the ultimate greater go- hold up, wrong script. This is a mod about a murderous magical hobo that only wishes personal power. That is, Heinrich Kemmler. ...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Community Bug Fix
Created by Celtik
Mod Version 2.3.8 This mod is a compilation of several verified bug fixes provided by modders. There are now so many fixes that it's impossible to list them all here in the mod description! From now on I'll provide a link to the patch notes on Trello so yo...
Compilation RoR Pack - Compatibility Patch for CTT
Created by Schubiduh
This little mod just adapts these RoRs for use with the CTT campaign overhaul. Special thanks to JesusvsJudas, Verdi, Cataph, Vandy and of course Deco, FactoryWorker, Whysofurious and Sam8872 for their wonderful units! Expect more!...
Higher Starting Tier: Capitals & Hordes
Created by Frosty
Adds the option to raise your initial city/horde tier at the start of a campaign. Useful for: removing initial campaign slog; more replay value with a favorite faction; adding spice and freedom when it comes to building options early on; or simply to make ...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Improved AI Skill Selection
Created by Coffeecoffee
A version for Total War: Warhammer 3 is available here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2909055000 This mod improves how AI characters spend their skill points. They will spend fewer skill points on very weak or niche skills and will...
Improved Skill Point Progression (1.10.0 update)
Created by Duke_of_Bretonnia
I created this Mod because there has been no Skillpoints (SP) mod that has had a serious progression system, as most either simply multiple the number of SP provided when leveling up or has an arbitrary linear system. Therefore, the goal behind this Mod is...
Improved Recruitment Mission Rewards.
Created by WillAitch
Alright, so we all felt it at some point. What's the point of the missions that ask you to recruit a thing to get recruitment benefits for it? No more, this mod replaces the generic recruit rank and cost down with a unique set of benefits for each type of ...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
Minimalist XP - half 'stache edition [it works]
Created by Cataph
Simple mod that changes the unit xp icons by cutting them in half and adding some more oomph to the contrast to compensate. The aim is to reduce how much of the unit card the chevrons take while still being intelligible. In some cases this saves units from...
Mixu's Campaign Supplement
Created by Mixu
I won't be updating this mod anymore I'm hoping to include some of the ideas or possibly units from this mods into the main mod at some point, for example Cult of Taal stuff for Talabecland and possibly some wood elves for Nordland, small things like that....
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
The Dwarfs of the World Edge Mountains ( Clan Angrund is now finished )
Created by woodtur
This is a combined reskin of the Kingdoms in the World Edge Mountains. It reskins Karaz-a-Karak, Karak Kadrin, Zhufbar, Karak Azul and Barak Varr. Clan Angrund is the clan of Belegar Ironhammer, w...
Varied Dinos (update link in description)
Created by creme_de_la_bear
Hey I just started my lizardmen campaign and the dinosaurs are amazing, but also lacking in colour variants. I've textured up a bunch of new different looking dinosaurs for the lizardmen campaign have fun! UPDATE 03/06/2020 as the last update broke most of...
Varied Hydras (updated mod link in description)
Created by creme_de_la_bear
Hey the hydras are awesome, but sadly lacking in colour variants. I've textured up a bunch of new different looking hydras so now your doomstack of 20 hydras has some variety to it! enjoy! 03/06/20 Hey guys, since the update broke most of my mods I've deci...
Battle Chants
Created by Boo!
                                                     https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up!https://i.imgur.com/8EuvwxC.png Battle Chants is a lightweight mod that simply adds battle ch...
Table Top Caps - Silent and Furious Edition
Created by DrunkFlamingo
This mod's description keeps being deleted by steam, so if it isn't here occasionally, that is why. This mod adds a unit capping system to the game implemented in Lua script. All units in the game are assigned a category (which are for the most part pulled...
Cataph's Greenskins Teef Currency 2 [it works]
Created by Cataph
Traditionally, Orcs and their subordinates mostly use teef (teeth) as currency. Not only it is blatantly orc-ier than the shiny stuff used by other races, as a wealthy Orc is guaranteed to a have collected his income through means of proper bashin' and loo...
Cataph's Dragon Mages of Caledor [updated for Silence]
Created by Cataph
OH OH OH! We begin our adventure on WH2 modding - that is not porting stuff already done for WH1, I mean - by adding a new Hero for the High Elves, as per title. The Dragon Mages are princes of Caledor that are known not for original names, but for a pre-d...
Cataph's Bret Tweaks 2: Fay's Lore of Light [updated for Edge&Blade]
Created by Cataph
(I don't really care about this mod) Reborn for WH2! The same surgical tweak pack for Bretonnian characters, 100% save game friendly and gluten-free. Fay Enchantress Multi Lore of Goodness By 6th edition the Fay had at her disposal all eight standard Lores...
Cataph's Reskin: Har Ganeth Executioners+Armoured HE Archers
Created by Cataph
Noot noot, as it says on the lid, this pack does two things: - Har Ganeth Executioners get a new head to emulate old miniatures. I really can't stand those edgy masks. Even if adding the chainmail masks has proven more complicated than foreseeable. - High ...
Cultural Settlement Skins [VAMP COAST UPDATE]
Created by AnonymousCheese
Adds your cultures buildings around conquered cities from foreign cultures. I'm no longer doing modding for WH2 as I'm now working on a game full-time (shameless plug) https://store.steampowered.com/app/1118920/TrenchesWIP/?snr=1_7_15__13 I'll occasionally...
Ceramic Khalida
Created by Lorghul
Changes Khalida's textures to appear as she does in some Games Workshop art...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
High Elves Hair
Created by Adopotato
UPDATE 04/03: Better Colours and variation! UPDATE 04/02 : several updates which include -slight colour variation -more style variation -more hair per unit -compatible with my swordsmen unit -ithilmar Charioteers now have hair also Greetings! Silky smooth ...
Liberate As Vassals (Updated - Twisted & Twilight)
Created by Un Poisson Rouge
***NOTE: After many long hours of looking at this mod and with the absolutely essential help from DrunkFlamingo and Vandy at the C&C modding discord channel, this mod is for the first time multiplayer compatible! There is absolutely no way this would have ...
Lorefriendly Empire Reskin
Created by Adopotato
BIG UPDATE! 14th of august 2019: - Faction unique shields! (Variation here! Variation there! Variation everywhere!) - Lore friendly Faction Colours (some minor changes, check Ostermark and Wissenland for the big changes) Greetings friends! i bring you a mu...
Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)
Created by DrunkFlamingo
Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. Thi...
Lucrative Trade
Created by Arthur Dayne
FYI: The mod works even when it says outdated. This is a simple mod that increases the trade commodity limit per region, effectively doubling or tripling your trade income. This also means that upgrading trade buildings is actually worthwhile now. The comm...
NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
Created by TheLoneCenturion
PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES AND READ UPDATE NOTES DISCUSSION FOR DETAILED LIST OF ALL CHANGES COMPATIBILITY -Save Game: Yes (It can be both added and removed at will with no issues) -Custom Units: Yes -All other mods: Yes >>List ...
Quivers for High Elves Alternate
Created by Merwanor
Greetings fellow Total War players, I am pleased to give you my second mod for Warhammer 2 and it is an alternate version of my previous mod. CA sometimes overlook or forget to add quivers to certain units in their games, and this mod aims to rectify that,...