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And I do suck at documentation so there is definitely some issue on my side
When first went in it wouldnt scroll. No idea why but it is scrolling now. And ya with all that in mind it does make sense. I didnt realize how real world focused game was. I figured it was basic, like if wanted could have a car hold 50 tons if wanted and be fine. But realizing it has HP and suspension and tires and... ya its lot more in-depth then I thought. Would need to fine tune so much to get weight I want its not worth it.
Looking at the game wrapper you wouldnt expect that level of detail. I do want a slight boost to capacity for my truck. Its engine pretty beefy as is. But I can see how its balanced. Sorry for all the hassle.
and yes it does. I did though about doing some compensation by buffing suspension/power but then tyres where blowing out much faster on each bump or you flip car on each bend.
And then i realised it's a nice balancing thing - you can overload but you can be dead slow or waste engine :)
Didnt know game simulated horsepower as well. Looking in the vehicle script im noticing a ton of physics in there. Suspension and all. Also seems option window cant handle but so many mods. It wont scroll "or im blind on how it does" and your mod isnt listed. I'll just make more trips then to collect items. Or stop hoarding every thing in sight lmao Thanks for the info.
Also whats RTFM?
RTFM
by default settings it will not modify if vanilla trunk capacity is 165 or above.
If builder preset is not available in sandbox, try this:
add sandbox option mod, start builder game, use sandbox options mod to change options of running game, save and reload to make effect.
Also RTFM2 - there is reason why those limits are there as engine might not be able to pull.
AFAIK 450 HP engine will not pull 2000 weight out of box.
If so You can choose sandbox and then from it Apocalypse preset - will give you same thing but allow to fine tune it.
Just tested and mod still works