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Ah right. Thats what I thought. I would really appriciate your effort! The next "Infernal" DLC will be gifted to you! Thats on me!
My idea with Multiverse from the beginning was that all the game's options (traits, civics, etc.) would be present in the different species in the mod. That's why many species aren't canonical to Star Trek, Star Wars, or whatever universe it is. Because my goal wasn't canon, but variety. But it's obvious that with so many new features, the mod no longer meets either of those requirements. So yes, I want to change some species to include the ability to play with the new options.
So you mean, that you kinda want to change the multiverse species that they use the biogenetic traits or the new mech, void etc.?
Update for 4.1.3
New DLC, new species and stuff. :D
I quite modded it in myself, but I dont know if its all working fine.
Maybe you can look over your mod again.
Sorry. I haven't paid much attention to Stellaris for a while. I'll try to update the mod next week at the latest.
We need another update again. :) The biogenesis types (potraits,ships and 2? new pre made Empires) are not selectable. Its the same issue with the Toxoids months ago. I suppose we need some new lines.