Space Engineers

Space Engineers

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Description
its dark and it will kill you
Items (32)
(DX11) Boarding Ramp
Created by Eikester
Boarding Ramp Small and Large Grid 1x1x3 (Large) 5x1x15 (Small) DX9 & 11 No Construction Model (will be added soon) Colorable Airtight Advanced Door ------------------------------------------------------------------------------------------------------- htt...
(DX11) Small Missile Turret
Created by Eikester
Small Missile Turret 3x3x2 (Small Ship) 1x1x1 (Large Ships/Station) Custom Ammo for Small Ship version (120 mm Missile) Large Ship version uses the vanilla 200mm Missiles Construction Models Colorable Survival ready DX9/11 Min Elevation: 0 Max Elevation: 4...
(DX11) Solarpanels
Created by Eikester
This Mod adds 3 new sizes of the Solar Panel: Large Ship/Station: Tiny (1x1x1) - Max Power Output: 0,015 MW Small (2x1x1) - Max Power Output: 0,03 MW Medium (4x1x1) - Max Power Output: 0,06 MW ---------------------------------------------------------------...
(DX11) Tiered Armor Atmospheric Engines
Created by nukeguard
Get MORE out of those Armored Atmospheric Engines with NTech solutions! Tiered Superpack Mod info: Power usage and lift capacity per engine. Large Grid Large Atmos T1 32.72MW - 887,000kg lift capacity Large Atmos T2 65.44MW - 1,775,000kg lift capacity Larg...
(DX11) Tiered Thruster Pack
Created by nukeguard
If you're like me and don't like plastering your ship with thrusters just to get it to move, then here is a mod for you. Tiered Superpack This Tiered thruster pack adds three new thrusters to your g-menu: Level 1 is 2 times stronger Level 2 is 4 times stro...
(DX11)AI Core
Created by Darth Biomech
Description: Powerful computer mainframe for your space stations and capital ships that is capable to advanced decision making. Loves to sing "daisy bell" from time to time for no apparent reason. Can be stacked into computing net with multiple instances, ...
(DX11)Armor Thrusters
Created by Darth Biomech
Description: Armor thrusters are mostly cosmetic mod, that add two thrusters that can be inserted into ship's armor without breaking it's outlines. No more horrible gaps! Besides that, they are identical to normal thrusters, except for slightly increased c...
(DX11)Big Gate
Created by Darth Biomech
Description: 1x2x3 large gate, designed for cargo bays and main entrances to stations or capital ships. Check my thread Please, stop asking for different doors. I will NOT do same block twice, and I CAN'T please everyone. Current Function: Door Planned Fun...
(DX11)Hydroponic
Created by Darth Biomech
Description: 1x1x2 algae hydroponic plant equipped with 9 daylight lamps+ventilation cap for more active oxygen distribution How to use: place plant, put some ice in it, cap one or two ends with the ventilator cap. If ice is depleted, remove cap, place som...
(DX11)Hyperdrive
Created by Darth Biomech
Description: Big brother of the JumpDrive, hyperdrive is a more powerful (and thus larger) version, designed for mothership use. Specs: Recharge speed: 120Mwh Jump energy: 30Mwh Jump Distance: 512 000 km Max mass: 25 600 000 kg Powerup: ~20 min Check my th...
(DX11)Tiered Armor Thruster ET
Created by Mewani
Cythons Tiered Armor Thruster Mod modifiziert für die ElementeTech Mod ...
(DX11)Titan Engine
Created by Darth Biomech
Description: "Titan" engine designed for capital ships thrust, it's over 20 blocks in length, 5 blocks wide and tall. Engine provides 40 MN thrust and requires 6 big reactors to operate. Have 9 slots for upgrades to further overclock of this beast (Current...
Azimuth Complete Mega Mod Pack~(DX-11 Ready)
Created by SEModder4
The Ultimate Complete Azimuth Mega Mod Pack Azimuth Complete Mega Mod Pack~(DX-11 Ready) This Ultimate Azimuth mod pack consists of TumbleTV/Vergil's Epic mod creations they have created. The perfect must-have mod for anyone wanting to build a downright Ep...
Azimuth Power Mod Pack~(DX-11 Ready)
Created by SEModder4
Azimuth Industries is now proud to present the DX-9 and DX-11 Compatible Azimuth Batteries and Reactors. Includes: Fusion Reactor (Various sizes): Large and Small ship Batteries: Large and Small ship V8 style reactor: Small ship INFO! ---------------------...
Basilisk PMV [DX11]
Created by Terminal_6
The Basilisk Penetrative Mining Vehicle is a large ship made solely for the purposes of gathering and refining massive amounts ore for your next big ship. On its own, the Basilisk is not capable of sustaining a crew in the long term, and requires other shi...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Endless Cargoships
Created by FelixWS
The only true original, EndlessCargoships! This Mod changes the number of capturable ships from 9 to over 50! No other Mods requierd! Not compatible to Mods trying to do similar or the same! This mod rebalances the spawn frequency from ships not how often ...
Endless Factions for Exploration Mode - New Version
Created by Aggelus
https://i.imgur.com/F65THcN.gif This and my version of Endless Factions for Exploration Mode, ships now come equipped with an AI, which will make them attack or flee if you get too close. The ships are separated by the following factions: - Dart Corp - IMD...
Energy Shields
Created by Cython
NEWS: All new models have been contributed by Shaostoul! Description: This mod adds fully functional shield generators to the game that protect the whole grid from incoming damage! You can also upgrade them with special modules to boost their stats, or cha...
Gothic Macro Cannon
Created by His Divinity
*UPDATE* My interest in Space Engineers has kind of dropped to 0 in the past few years, and as such this mod won't be updated anymore. Should someone want to update it or do something with it, let me know and I can send you the sourcefiles. A Macro-cannon ...
Projector Preview - miniature blueprint display + damage status
Created by Digi
Augments the projector with a miniature projection option. Features: Preview mode - miniature blueprint view. Scale, move and rotate the miniature with precision, can even be positioned inside cockpits. Status mode shows damaged blocks, incorrect blocks, i...
S - Retractable Ramps - DX11
Created by Sektan
S - Retractable Ramps DX11 - DX9 1 - 10 blocks This mod is based on my mod - Retractable Stairs. My workshop If you like my mods, join to my group for easy checking of new mods. Sektan group...
S - Warhammer 40k Black Templar - DX11
Created by Sektan
S - Warhammer 40k Black Templar - DX11 --------- Please read --------- I work hard on adapting the model to the game I know about some of the imperfections Next: no helmet version, more player models, more weapons (Bolters) Survival ready DX9 - DX11 My wor...
S - Warhammer 40k Blood Angel - DX11
Created by Sektan
S - Warhammer 40k Blood Angel - DX11 --------- Please read --------- I work hard on adapting the model to the game In this model I use one more separate part I know about some of the imperfections Survival ready DX9 - DX11 My workshop If you want to ask so...
S - Warhammer 40k Salamander - DX11
Created by Sektan
S - Warhammer 40k Salamander - DX11 Request model --------- Please read --------- I work hard on adapting the model to the game In this model I use one more separate part I know about some of the imperfections Survival ready DX9 - DX11 My workshop If you w...
S - Warhammer 40k Space Wolves - DX11
Created by Sektan
S - Warhammer 40k Space Wolves - DX11 --------- Please read --------- I work hard on adapting the model to the game In this model I use one more separate part I know about some of the imperfections Survival ready DX9 - DX11 My workshop If you want to ask s...
S - Warhammer 40k Ultramarine - DX11
Created by Sektan
S - Warhammer 40k Ultramarine - DX11 --------- Please read --------- I work hard on adapting the model to the game I know about some of the imperfections Next: no helmet version, more player models, more weapons (Bolters) Survival ready DX9 - DX11 My works...
S - Warhammer 40k Ultramarine2 - DX11
Created by Sektan
S - Warhammer 40k Ultramarine 2 - DX11 --------- Please read --------- I work hard on adapting the model to the game In this model I use one more separate part I know about some of the imperfections Next: no helmet version, more player models, more weapons...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Ueberarbeitete DX11 Weponcollection
Created by GrafCharles
Important! -> This is just an edited Version of : "Battle Cannon and Turrets (DX11)" from Rider. I just made this for my own Server. =Changes= damage: 300mm HE: 30000 -> 6000 300mm AP: 70000 -> 14000 900mm HE: 60000 -> 12000 900mm AP: 150000 -> 30000 Littl...
[Mexpex] Heavy Mining Drill [stable/dev]
Created by Mexpex
Heavy Mining Drill This heavy industrial mining drill is made to be used on larger mining ships. Its designed with great durability and deep space mining expeditions in mind. Large: Size:5x5x7 Weight: ~400 000kg High Durability Small: Size:15x15x21 Weight:...
Speed Limit 500
Created by Guadeno
Sets the maximum speed for small and big ships to 500m/s....