Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No, sorry. Maybe a friend on Windows can install it and send it to you? It's just about a megabyte. Thanks for you interest!
Theoretically you can have many oil resources but no oil for the mod-specific industry because the mod calculates with its own resource counter. Even empty wells will give you 1 resource. There are two different CtL facilities, one for the standard resource, one for the mod-specific oil reserves.
In any case the mod will tell you each round via pop up how many wells are left respectively available. Maybe there is a incompatibility with the other mod. But anyways the mod calculation should be consistent; if you feel you are lacking oil, you can adjust the resource map settings to plentiful.
It's only superficially tested with Brave New World, therefore only "experimental". There could be bugs.
I see that the Gunship Helicopter mod only changes resource requirement from aluminium to oil. That will change the balance somewhat, but should be still enjoyable.