Garry's Mod

Garry's Mod

451 ratings
[PM] Spyro from Reignited trilogy
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
152.992 MB
13 Sep, 2019 @ 7:55am
15 Dec, 2024 @ 2:07am
74 Change Notes ( view )

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[PM] Spyro from Reignited trilogy

In 1 collection by Echo
All the playermodels made by Echo
67 items
Description
Public server version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2161851307

Spyro the dragon playermodel!
also contains a classic 2d nextbot, hostile and friendly npcs!

Features:
-All of the powerup skins included +extra ones with one of them colorable
-Bunch of custom made bodygroups
-Sound effects
-Custom viewheight
-Fully animated: taunts, weapons and movement
-Accurate hitboxes

Note: This playermodel isn't compatible with addons that display your legs in first person.

More Spyro playermodels: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2682411319


Console Commands
If you don't like having custom view height and hulls or/and Tom Kenny's voice, you can turn them on or off anytime with following commands:

sv_reignitedspyro_sounds 1 or 2
● this toggles spyros voicelines (spawn, hurt, killing, etc)
If set to 2, additional Ai generated lines are allowed to be played.

sv_reignitedspyro_footsteps 1
● this toggles spyros custom footstep sounds.

sv_reignitedspyro_viewheight 1
● Custom viewheight and hulls. Default is set to 1

Credits!:
Echo - playermodel, many custom animations, lua code and Spyro's sound effects
Magic Nipples - Improved port of the model (fixed shading errors)
Toys For Bob[www.toysforbob.com] - Spyro Reignited
Gildor[www.gildor.org] - UE Viewer
FaithSDK - Original Spyro 'Pete' skin

spyro pm, spyro playermodel, spyro player model, dragon playermodel, animated playermodel
247 Comments
♬♫~Joe Blaze~♫♬ 29 Aug @ 10:50pm 
oddly, He breaks using the postal 2 pee swep.
Daggs 11 Aug @ 10:58pm 
does anyone knows if is there a Spyro SWEP in the workshop?
Echo  [author] 24 Jul @ 4:20pm 
The commands are only available if you actually subscribe to this addon. Using outfitter won't work
BareBearingBears 24 Jul @ 4:18pm 
i cant seem to use any of the commands and it tells me that they are Unknown
Echo  [author] 20 Jul @ 11:42am 
the walk_all2 sequence is not a random bug, it was added intentionally. The reason it plays so fast is because the player in Gmod walks that fast that the model has to keep up.
Thorracks Oakenspiel 20 Jul @ 9:35am 
I had a problem with this model randomly (when no weapon equipped) playing the "fast walk" animation (not the skipping one, but the slow one at 2x speed) when walking slowly. After chatting with AI about it I found that adding this script as a .lua in GarrysMod\garrysmod\lua\autorun\client fixes the problem in case anyone else has this happen:

hook.Add("CalcMainActivity", "FixWalk", function(ply, vel)
if ply ~= LocalPlayer() then return end

-- Check if GMod wants to play walk_all2
local curSeqName = ply:GetSequenceName(ply:GetSequence())
if curSeqName ~= "walk_all2" then
return -- nothing to do
end

-- Find and return the walk_all sequence
local newSeqID = ply:LookupSequence("walk_all")
if newSeqID < 0 then
return -- model doesn’t have walk_all
end

return ACT_WALK, newSeqID
end)



I also use "Improved 3rd Person System" mod and a few others but I think this issue was independent of that mod.
SilverSky 13 Jan @ 3:06pm 
why I can't get the bodygroup working on the playermodel ? Great addon btw
LORD_DEATHv11 15 Dec, 2024 @ 8:56am 
Very cool m8.
Echo  [author] 15 Dec, 2024 @ 2:08am 
I made an update which disables the ai lines by default
LORD_DEATHv11 14 Dec, 2024 @ 6:36pm 
NGL m8, I'd prefer you scrap the AI lines and just use natural voice. Who knows, if you contact the actual voice actor by email, they might oblige....