Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









This mod has been rebranded as just Total War: NEW WORLD. This will now become the LEGACY version and will NOT receive any new updates.
Subscribe to the new mod page here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2111912358
They're both the same mod, just with a new name. Please remember to subscribe, rate, and favorite the new page so we can bump it up to the top of the workshop and gain new players!
Check the change notes for the full changelog :)
Just one thing: With me playing basically slightly modded vanilla, I don't much mind being able to use only music mods. Just one more mod I'd like to be able to use:
"UI Overhaul Compilation - Essential UI Improvements" found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2101436057
And since it doesn't change any mechanics I was wondering if perhaps it might actually work with Amazonia. Could you confirm or deny that? If it doesn't would you consider implementing a "skip intro" function yourself?
So each subculture in the game has a set of voices for their characters. By creating a new subculture, which was essential for this mod, the voices weren't defined anywhere hence no voices on the campaign map. I tried to look everywhere for a way to assign voices to a new subculture, but to no avail.
If anyone has a fix, let me know!