Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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[LEGACY] Total War: AMAZONIA - A New World
   
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Tags: mod, Overhaul
File Size
Posted
Updated
484.170 MB
18 Aug, 2019 @ 8:21am
27 May, 2020 @ 11:34pm
55 Change Notes ( view )

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[LEGACY] Total War: AMAZONIA - A New World

Description
VERY IMPORTANT:

This mod has been rebranded as just Total War: NEW WORLD. This will now become the LEGACY version and will NOT receive any new updates.

Subscribe to the new mod page here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2111912358

They're both the same mod, just with a new name. Please remember to subscribe, rate, and favorite the new page so we can bump it up to the top of the workshop and gain new players!
Popular Discussions View All (2)
10
27 May, 2020 @ 9:32am
Player Suggestions
Genesi[s]
8
30 Apr, 2020 @ 2:17am
Bug Reports
Genesi[s]
418 Comments
Genesi[s]  [author] 16 Jul, 2020 @ 12:06pm 
New World. New World has everything this mod has and builds on it even more.
Potato 16 Jul, 2020 @ 10:51am 
For a new player only want to try Amazon faction. Should I use this mod or New World?
Genesi[s]  [author] 28 May, 2020 @ 2:02pm 
VERY IMPORTANT:

This mod has been rebranded as just Total War: NEW WORLD. This will now become the LEGACY version and will NOT receive any new updates.

Subscribe to the new mod page here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2111912358

They're both the same mod, just with a new name. Please remember to subscribe, rate, and favorite the new page so we can bump it up to the top of the workshop and gain new players!
Genesi[s]  [author] 27 May, 2020 @ 1:14pm 
Patch 2 has been released, bringing a whole host of new things.

Check the change notes for the full changelog :)
Genesi[s]  [author] 26 May, 2020 @ 4:16pm 
Most of those UI improvements are actually built into this mod ;)
ApocRNG 26 May, 2020 @ 3:03pm 
Amazonia adds its own UI, you probably can't use the mod.
Dongmyeong 26 May, 2020 @ 2:40pm 
I've been mostly playing vanilla with some addons thus far. So finding a mod that adds some complexity without trying to reinvest the wheel was just the ticket to broaden my horizons. Will give this a try for my next campaign.
Just one thing: With me playing basically slightly modded vanilla, I don't much mind being able to use only music mods. Just one more mod I'd like to be able to use:
"UI Overhaul Compilation - Essential UI Improvements" found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2101436057
And since it doesn't change any mechanics I was wondering if perhaps it might actually work with Amazonia. Could you confirm or deny that? If it doesn't would you consider implementing a "skip intro" function yourself?
Genesi[s]  [author] 25 May, 2020 @ 12:54pm 
As far as I know, there's no way to fix it. Here's why it happened.

So each subculture in the game has a set of voices for their characters. By creating a new subculture, which was essential for this mod, the voices weren't defined anywhere hence no voices on the campaign map. I tried to look everywhere for a way to assign voices to a new subculture, but to no avail.

If anyone has a fix, let me know!
Vad 25 May, 2020 @ 12:02pm 
I'm not sure if anyone has had this issue, or was not an intended feature, but the female generals don't speak. Is this a bug, or were the voices not included?
Genesi[s]  [author] 24 May, 2020 @ 11:48am 
Just a heads up that the next big update, which I originally planned to release today, will be delayed for a few days because I have some ideas I'd like to add in first!