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*All weapons can't be animated, even a simple rotation drill, for example.
*Textures also cannot be imported if they animate
*The crossbow always hits only one person and does not specify an attack range.
*You can only specify one object to fire from the crossbow, so you can't set a hit effect.
For example, if you specify a large lightning object as a firing object, an object in the shape of a thunderbolt will be loaded into the crossbow body, and it will fly in its shape and angle, stick to the body and ground in its shape, and remain there for a while.
近接武器以上に各クロスボウの個性が強いので見た目のインパクトが強いスリケンシューターは個人的に100点
is this ok ?