Thea 2: The Shattering

Thea 2: The Shattering

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BuildingOverhaul
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9.855 MB
20 Jun, 2019 @ 11:27am
23 Apr, 2024 @ 10:01am
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BuildingOverhaul

In 1 collection by Lorska
Thea 2 Essentials
11 items
Description

BuildingOverhaul 4.7

Official Manual:
https://docs.google.com/document/d/12GAyiiZP6A4wvcJkrDvHvbTIDcYrVFYtyegpqBLFy0o/edit?usp=sharing

----- Overview -----

Choose how you build your village!

- Masterwork and trash chance have no impact
- No essence scaling, instead new buildings serve as upgrades
- Mobile base option (moving mountain)
- Buildings require specific resources depending on tier (T1-T5)
- Added 2 research trees (village idol/moving mountain) with 6/5 branches (gathering and crafting, research and rituals, food and resources, living and children, attack and defense, idol and improvements)
- 31+15 techs
- 70 buildings + 31 rituals
- 6 unique branching landmark choices
- Periodic landmark events
- Faction loyalty generation, recruitment and trading events
- T5 unlocks specific shrines, giving permanent attribute increases, generating resources
- Summon a new chosen
- Organized tech tree
- Fast Travel between villages
- Resource based attraction system
- Rituals are improved and have added effects when used inside villages


### Hotfix 1 ###
- fixed a rare issue where resource conversion through the gathering branch could crash the game


### Royal Beasts ###
- changed beast chosen summon from cradle possum to tzarat
- fixed village teleporting bug when having multiple villages
- changed faction building recipe to use improvement points instead
- removed faction building resource event
(note: the resource is left in the files to prevent database corruption but does nothing)
added the following attraction characters:
- beast: baby rat (low), warrat + mystrat + healrat (med), tzarat (high)
- orc: gnoll child (low), warmonger + seeker (med), mystic (high)
- dwarf: young matryoshka (med), matryoshka (high)



PLEASE REPORT ANY BUGS YOU FIND.


Popular Discussions View All (2)
16
19 Jul, 2023 @ 12:23pm
Errors
Lorska
6
19 Sep, 2024 @ 11:21pm
Suggestions
Lorska
354 Comments
Lorska  [author] 18 Aug @ 11:22am 
@Bacon Boywife~
Considering it did work for me there are only three possibilities:
1) a mod conflict (very unlikely because these effects don't exist elsewhere)
2) it might take an extra turn to show up due to how end of turn triggers work in this game
3) corrupted data (unlikely that it only hit that but it's possible)
Bacon Boywife~ 18 Aug @ 10:55am 
Something may be wrong then because I hovered over the breakdown and didn't see it there. I already started a new save because it was ironman and I kinda lost immediately.
Lorska  [author] 18 Aug @ 10:13am 
@Bacon Boywife~
You can find the exact bonus in the list of effects for each character in your group.
If you know what kind of stats you gain, you may also hover over the relevant attribute in the character sheet (in this case gathering) for a breakdown.
The mountain itself should also come with a list of all the effects as the originating effect.
Bacon Boywife~ 18 Aug @ 8:23am 
Are the bonuses from the Moving Mountain rituals listed anywhere? I made the "gatherer building" one and don't see any increase.
Villnavir 8 Jul @ 11:20pm 
ok i found the fix its to add higher tier resources and make the building it with it
Villnavir 8 Jul @ 11:04pm 
@lorska i have tried validating my files and there was a corrupt file but even then i cant build it
i am pretty sure the notification i get on the side is when i dont have enough resources for something but i do have them
also the same thing is happening with the hermit idol
Lorska  [author] 8 Jul @ 1:27pm 
Try validating your files through steam in case there is some file corruption happening as well.
Lorska  [author] 8 Jul @ 1:26pm 
@Villnavir
I'm actually not sure what the problem could be there... The building you are talking about is very basic, no bells or whistles.
Do you maybe already have the building and it shows you that it's being demolished?
Villnavir 8 Jul @ 9:34am 
hello mate
i have been enjoying the mod alot but i ran into a problem and i hope u can guide me to fix it if possible
i have been trying to make the storage area for like 20 turns now but it keeps refusing to be built with a notification that has a slash on it
i tried everything i could think from deleting and trying to build a new one to changing the material but nothing worked
Lorska  [author] 17 Dec, 2024 @ 9:22am 
It's completely separate.
Whatever you do with your village does not in any way influence your mountain and vice versa.
I'd personally go for either one or the other, simply because it'll take a lot of materials and it's more balanced towards only having one of the two.