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Incase you want to use it:
Target rotation can have a number (between 0 - 360) plugged into it
This number is what angle you want the ship to -try- to move at.
if it's 0 or 360, the ship will try to go north
if it's 90, the ship will try to go east
if it's 180, it will try to go south
and 270 is west.
Anywhere inbetween also works, but this is mostly just a less specific autopilot
It's for telling the ship "hey, go in kind-of this direction".
Basically, how hard can the rudder turn at most
This can help a lot with ships that may turn too hard and flip
Target X and Target Y are both plugged into something like a large keypad. This decides where you want it to head toward.
Target X is the first number, and Target Y is the second.
Target Rotation is optional, but can be used to try to keep the ship going approximately straight.
Current X is plugged into a GPS X coordinate.
Current Y is plugged into a GPS Y coordinate.
Current Rotation is plugged into a compass.
Video Output is currently not used. No need to touch it.