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Do you find the air to water about right?
I tried to make it useful but not OP and not a direct 1:1, figured MOXIEs are easy to produce early on so air won't be an issue, but water can be hit n miss. I will update and add some maintenance and remove the rare metal cost to make it a bit easier early game as well.
To be able to produce up to 10 (well 9 since it consumes 1) water for that little make it really good. Maybe in a map where it's harder to get oxygen it might be more of a conditional building, but right now it's almost a must have. It helps a lot.
Another thing I noticed is that it doesn't have an animation. Maybe in the future you could give it one since it's weird to see a building with no movement in this game, but that's just an opinion.
My thinking was as it has no on/off switch removing maintenance would stop people leaving it to fall apart, originally this building required a lot more air but from a few initial tests it got dropped lower and lower so I guess the no maintenance really doesn't have the same impact.