Space Engineers

Space Engineers

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[LTF] - Century (Battleship)
   
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Type: Blueprint
File Size
Posted
201.206 MB
12 Apr, 2019 @ 9:52am
1 Change Note ( view )

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[LTF] - Century (Battleship)

Description


General information
Length: 225 Blocks (562,5m)
Blocks: 50,024 (including subgrids: 59 447)
Non-armor blocks: 11,702
PCU: 242,286 (including subgrids: 330 600)
Conveyors: 3,532
Thrusters: 487
Lights: 751
Gravity generators: 20
Triangles: 63,417,001
Grid mass: 43,998,258 kG (or ~44000 tons)
Pysical shapes: 27107/65536
Jump drives: 22
Jump range: 1364 km (Empty)
Large reactor: 6 (1,8 GW)
Oxygen tanks volume: 4.6 ML
H2 Tanks volume: 292.5 ML (117 Tanks)
Airtight: Yes
Atmosphere: Yes (depending on load)
Acceleration: A bit
Stop distance: A lot
Turn rate: Yes, it is possible to turn (Sim speed makes it look slower than it is. Use arrow keys or joystick!)
Vanilla: Yes

360° Action -shot
(Click image)
[photos.google.com]

Escape Pods




Run (fly) time at full charge

by using "se-speed(dot)ga" (website for calculating SE thrust) to calculate, I came to a result:

At full Power (maximum forward thrust (not counting downwards/ side thrusters)) you could fly for about ~28 minutes.

Now that you are mostlikely in Space, you only need to accelarate once.

I believe it's enough for a takeoff from earth + a good amount of travel and maneuver time (keep in mind that your h2 generators are also reproducing h2, unless you forgot to bring ice)

For those wondering how long you can fly on earth:

with all downwards thrusters powered (hovering), you can hold your position for ~25 minutes at a height of ~5km.

Overall, it should be sufficient.

Features

-Self repairing gatling / missile turrets
-Self repairing main Rear Thrusters
-Self guided rocket manufactory
-Radar (script)
-A sh!t ton of LCDs with a lot of stuff on them
-Large hangar bay
-Elevators
-Lots of Interior
-Well placed CIC (Combat Information Center)
-Parachutes
-Ship is split into airtight sections. Breached parts can be airlocked entirely from the ship.
(10 sections)
-12 extremely large Rotor Turrets, equipped with 4 Rocket launchers each!
(manually/automaticaly controlable)

Rotor Turrets:
Automatic and manual (one of the options in the Hotbar on the Pilot seats)

Automatic: A.I. Controls and calculates shooting of the Rotor turrets (they use the small interior turrets as designators for their target)

Manual: You can Aim the turret by yourself
(you need to activate MART mode in the hotbar and take a seat on one of the control stations in the CIC. Numbers are the same as written on the turrets)

for example: Seat 05 = Turret 05


Sidenote: All Rotor Turrets are friendly fire protected (by using Sensors on the barrels) which means, you can't shoot your own Turret / Ship

Flares system


Decoy Rotators


Scripts
Orbitmap: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1401338706
LCDmanager: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=822950976
Floor Plan: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1507524960

Rotor turret scripts
MART (manual): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=944915802
Turret A.I. (self guided): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=672678005

Elevator: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1370096880
Guided Missiles: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1464234667
Airlock system: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=416932930
PowerGraph: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1481175295
Radar: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1112762176



Tags
Vanilla, Battleship, Atmosphere, Space, Century, LTF, Lunar Tec. Frontier, Warship, dreadnought

115 Comments
xXxLinkxXx 2 Jul, 2023 @ 5:10am 
have you maybe a version without rotors?
Tailon 18 Dec, 2022 @ 4:16pm 
This is a really great ship. Have you thought about remodeling it with the new stuff that has come out since then?
DeadlyAirForce 7 May, 2021 @ 2:45pm 
okay ill try that then
MaXiMuM4D  [author] 7 May, 2021 @ 9:14am 
probably got deleted

you can copy it out of the programmable block in the blueprint tho
DeadlyAirForce 6 May, 2021 @ 10:09am 
how come the radar link says error?
Marvel0303 2 Feb, 2021 @ 7:07am 
Well, lets make this an even numbers.
Marvel0303 30 Nov, 2019 @ 12:04pm 
boredom
too much spare time
challenging?
:steamhappy::steamhappy:
♠ Zahltag ♠ 3 Oct, 2019 @ 3:52pm 
I have a question: how do people immediately go from building normal SE builds to gigantic super advanced death machines with tons of features like you did? I couldn't even make such a fancy ship description 😯
Pizza Killer 22 Aug, 2019 @ 3:31am 
or because of the fact that the trusters might be turned off when spawning it on moon
MaXiMuM4D  [author] 21 Aug, 2019 @ 4:53pm 
@Tyrannical Dictator Iragan all you need to do is to subscribe to the ship, that's it. You are ready to go : )

(be aware, spawn it in space, because of performance drop on spawn)