Sid Meier's Civilization VI

Sid Meier's Civilization VI

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modded civ 6
   
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Items (13)
Constant District Costs [GS]
Created by Krysta
An update to a mod originally by fodazd to make it compatible with expansion districts. Now updated through Byzantium & Gaul. Standard Districts cost 100 production regardless of game progress. Other district costs calculated from standard district cost us...
Better Civilization Colours
Created by janboruta
Improves the standardised colour palette provided by the game and amends many jerseys (colour sets) of almost all civilizations. Tries to stay true to vanilla experience while providing a variety of enhancements: - slight tweaks to existing colors done to ...
[GS] Idol M@ster - 765 Production
Created by Flactine
You need the Gathering Storm Expansion. Unload or Unsubscribe the previous version of this mod before you use it. Idol M@ster - M@STERS OF IDOL WORLD!!: Cities with govenors can provide +1 Culture, +1 Gold from each Citizen. Sheriff: Replace field cannon. ...
VA-11 HALL-A - Dana Zane, Julianne Stingray's Glitch City
Created by ST
THIS MOD REQUIRE ALL DLC AND EXP PACK Glitch City UA : The Guinea Pig of the World Cannot train Settler. 2 Trade Routes per era. 1 Science, Culture, Production and Gold from International Trade routes, each increasing by 1 at Medieval, Industrial, Atomic E...
Magica Quartet
Created by SentryGC
Magica girl civilization Magic world Bouns Resources +1 Food, Strategic Resources +1 Production (including undiscovered), luxury resources +2 Gold, waters +1 Faith. Tribal village rewards can also be obtained when destroying barbarian outposts. The palace ...
[GS] Kantai Collection - Shimakaze, Yamato and Naka
Created by Flactine
You need the Gathering Storm Expansion and Viking & Australia DLC. Kantai Collection - Large Ship Construction: Can see Oil, Niter, Iron, Coal, Alumium resource from the start. Canals are unlocked with the Shipbuilding technology. Gain a unique Governor - ...
Console Peasant Barbarians
Created by Kyl
Changes all Barbarians game text to Console Peasants. Since it only changes text, it is set up to be used with new or saved games. For languages besides English, only a little bit of the game text is changed because I can't translate it all and it would so...
Deep Sea Fisheries
Created by p0kiehl
Updated for Gathering Storm! Allows Fisheries to be constructed on Ocean tiles (instead of just Coastal tiles). This is a slight buff to Tall cities and coastal cities by making otherwise useless Ocean tiles a bit better....
[RAF] Minecraft - Steve's Minecraft Empire
Created by Flactine
Need Rise & Fall. Unload the previous version of this mod before use it. Mining And Crafting: Can see Iron and Coal resource from the start. All mineral resources' ore or quarry provide +2 Production and +1 Science. Iron Golem: Replace Swordsman.Can Pushes...
[Fate]Nero of Rome
Created by Entarogan
Caution:This is the beta version which means some of the functions are not guarantede to work.In order to make everything work well. Nero is a fictional animation character created by Type-Moon, who is inspired by but totally not relevant to HISTORICAL Ner...
Starting Builder
Created by NoShotz
This mod makes it so you spawn with a builder in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a builder in addition to the starting warrior and settler Compatibility: Compatible with my Starting Scout m...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...