X4: Foundations

X4: Foundations

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Faction Enhancer - Econ AI Module
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27 Feb, 2019 @ 12:00pm
10 Sep @ 8:59am
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Faction Enhancer - Econ AI Module

In 1 collection by Mysterial
Faction War/Economy Enhancer
4 items
Description
The Faction War/Economy Enhancer is a collection of (currently 4) extensions that significantly improve faction war and economy behavior, making the universe generally proceed at a faster and more interesting pace. The goal is to improve and expand vanilla behavior, not redesign the game, so in cases where Egosoft directly addresses an issue or topic, this mod won't mess with that.

This is the economy AI module. Features include:
  • Traders tend to use more of their cargo bay per run
  • Traders won't completely ignore wares that are bought above average price if the selling price is also high
  • Miners really won't enter enemy sectors for resources unless there is no other option
  • Rebuilt faction economy manager for deciding what modules/factories to build


The other modules are available here:
War Module
Economy Balance Module
Catchup Module
301 Comments
Echizen 16 Oct @ 1:04pm 
@HolladieGewaltFee did you try with just this module?
HolladieGewaltFee 14 Oct @ 6:51pm 
I tested your "Economy Enhancer" 2 times with a fresh start. (With every module and just your 4 mods , nothing else btw.)
Not even 5 Hours into the save , every factions Military was reduced to a minumum. Even the Xenon.

Tell me what you want , your enhancer doesn't enhance anymore. It hinders completely.
MisterIgor 8 Oct @ 2:24am 
Those mods are compatible with huge overhauls like X4 Reemergence on nexus ?
CHEWBACCA 20 Sep @ 3:33pm 
Are these mods compatible with the dead air economy scripts?
Alysm 6 Sep @ 5:17pm 
@Luisian320 I've had it active without any issues, but that was like 3 patches ago.
Luisian320 28 Aug @ 6:50am 
Did anyone try this out with SWI yet?
Mysterial  [author] 7 Aug @ 10:55am 
As of the current beta it should be fine.
[GnB]™13 7 Aug @ 4:34am 
It probably shouldn´t be a problem but are your Faction Enhancer Mods compatible with the current 8.0 Beta?
elsannaly 24 Jun @ 9:48am 
Is this mod compatible with SWI?
Mysterial  [author] 24 Jun @ 9:35am 
I don't test it. The game will continue to function, but the AI may have some (probably temporary) issues like forgetting about station builds in progress, weird war asset positioning and stuff like that.