Space Engineers

Space Engineers

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Carcosa Valley Colony
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Type: World
File Size
Posted
Updated
17.179 MB
31 Jan, 2019 @ 3:44am
8 Mar, 2019 @ 4:18am
5 Change Notes ( view )

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Carcosa Valley Colony

Description
This world contains a selection of buildings (and few vehicles) in a beautiful location, enhanced by dirt roads and wheat fields made using voxel hands. Buildings are fully furnished (for imagined living purposes), assemblers can be found inside garages or sheds and there is one dedicated ore refining facility with three basic refineries. All buildings are separately powered by batteries.

There are two medical bays to spawn from. One in the colony and one up in the mountains in a small military base. I would highly recommend to spawn into the mountain base and to drive along the dirt road down to the colony. You can only spawn from the nearest medical bay since the survival update, so if you want to spawn from the mountain base, shut down the colony medical bay first.

Great little showcase (the old version) by JackRPG
https://www.youtube.com/watch?v=uCQ163mx1fE
Popular Discussions View All (1)
50
11 Dec, 2020 @ 6:26am
Ideas for Additions
CTH2004
311 Comments
_Harbinjer 25 Jul @ 4:30pm 
i'm sure it came after many updates. The good news is,... it was reported, KSH was able to reproduce the issue, all is well
Smokki  [author] 24 Jul @ 7:23am 
Hmm, that was not intended. It could be caused by the default targeting of the turrets or also by some ownership issues. I wish I had the time to fix it but I don't :/
_Harbinjer 22 Jun @ 10:54pm 
when i load the lost colony scenario, the interior turret near the Vaughn Brothers Mine and their home opens fire and causes damage to the two buildings as well as expending all their ammo, making them ineffective. I'm curious if this is intended. If it is not intended, is there some way that i can stop or prevent this from happening before the scenario loads? This happens as soon as the scenario loads. I am guilty of changing a few things in the advanced options, I don't use mods
Smokki  [author] 9 Aug, 2024 @ 4:29am 
He's doing one too.
ABlueHairedFox 9 Aug, 2024 @ 12:26am 
Oh? I thought that was FlyingFish19 who was doing that.
But still! Don't mind if I send a friend request? I'd love to talk about this a bit more!
Smokki  [author] 8 Aug, 2024 @ 11:57pm 
Thanks! Still hope I get to rework this to current standards one day. Maybe when I'm done with my Black Mesa world.
ABlueHairedFox 7 Aug, 2024 @ 6:58am 
I think you've set the gold standard for SE cities / colonies. I really hope to see more from you!
Smokki  [author] 21 Jun, 2024 @ 10:20am 
It's old and pretty much just for show so no missions or anything like that.
pryde64 21 Jun, 2024 @ 6:01am 
so the main aim of this is mining and upgrading or is there missions you have to do
SILVEREAGLE2020 17 Sep, 2023 @ 2:14am 
@Smokki I will provide the link back here for credit. Thank you and much respect.