Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Fixed slow recruitment
Fixed both start and ending
Added campfire to forward time near HQ
Removed most UI clutter from generated tasks
Going to port this mission to another map sometime in the future
Added parameters to reduce weapon sway etc
-German attack plane added. Now you will see dog fights in the sky with very little FPS loss.
-Added US Army to the front lines. Now game play is stable with the US fighting in town to help you
Added mobile teleport flagpole that you can carry around the map via truck. You can teleport back to HQ faster and setup a rally point by planting the flag on new ground. Get back into the fight faster using the mobile teleport flag.
AI ACCURACY/SKILL
Now German AI skills are random from 0.1-0.2. This may get adjusted over time. Working on balance with the next couple updates.
Changed the intro to reflect more of a war time atmosphere