They Are Billions

They Are Billions

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28 Years Later - Phase 04X (A Tale of Two Cities)
   
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17 Jan, 2019 @ 4:08pm
15 May, 2019 @ 3:27pm
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28 Years Later - Phase 04X (A Tale of Two Cities)

In 1 collection by POBmaestro
28 Years Later
25 items
Description
This is the same map as Phase 4 but much much harder…

28 years have passed since a phenomenon known as the The Tempest engulfed the world. Kirkwall was until recently the last settlement in the region, but with your help they have cleared and expanded into most of Scotland. The last strongholds of infected in Scotland are in the once great cities of Edinburgh and Glasgow. You’ve been tasked with founding New Sterling to the north and from there you can clear out the dead cities to the south. But in doing so will trigger every last infected in Scotland…

Difficulty: Nightmare – this is the same map and story as vanilla Phase 4, but Phase 4X features 50% more infected, 2 giants and the same number of waves in 49 days instead of 56 days. I usually win 500 - 700% survival maps and I just about managed to clear the map and survived with 1 wall left on each defence. I recommend only playing this version if you can beat the game at 500% or above.

This is by far the biggest battle so far this series but you will receive various reinforcements and supplies from the colonies secured in Phases 1 – 3. The overall story doesn’t advance as much this map but there is still a lot dialogue and world building. Phase 5 will be purely focused on the story and will be an RPG concept map with no traditional TAB action. I’ll be releasing Phase 6 at the same time (end of Jan 2019). If you find Phase 4 too easy and Phase 4X too hard and would like some tips I can post some, but I hope you enjoy learning the pattern to success (like an old fashioned boss fight).

Without spoiling the story too much this how the campaign is shaping up:

“Chapter 1 – Wait it Out”
Phase 1 - "One Foot in the Grave" - Peaceful Lowlands (Scotland) - Out Now
Phase 2 - "Seeds of Change" - Peaceful Lowlands (Scotland) - Out Now
Phase 3 - "Highland to Hell" - The Frozen Highlands (Scotland) – Out Now
Phase 4 - "A Tale of Two Cities" - The Frozen Highlands (Scotland) – Out Now

“Chapter 2 – Hide and Seek”
Phase 5 - "Welcome to Kirkwall" - Peaceful Lowlands (Kirkwall) – 29th Jan 2019
Phase 6 - "Tunnel Vision" - Dark Moorlands (Kirkwall underground) – 29th Jan 2019
Phase 7 - "March of the Titan" - Desolated Wasteland (Yorkshire) – 3rd Feb 2019
Phase 8 - "Passfire" - Desolated Wasteland (Liverpool) – 10th Feb 2019

“Chapter 3 – You Know Where to Find Me”
Phase 9 - "Lily of the Valley Pt 1" - Peaceful Lowlands (Wales) – 23rd Feb 2019
Phase 10 - "Lily of the Valley Pt 2" - Dark Moorlands (Wales underground) – 23rd Feb 2019
Phase 11 - "Bridges over Troubled Water" - The Peaceful Lowlands (London) – 1st March 2019
Phase 12 - "The Tempest" - (Secret!) – 7th March 2019

This schedule is based on my current real life commitments and may move forward or backwards depending on anything else that comes up including new assets and maps being added to the game.

I hope you enjoy the maps and I welcome all feedback!
11 Comments
DiCsA 30 Mar, 2020 @ 7:51am 
Incredible campaign. Better than the original.
jjeni02 28 Jan, 2019 @ 7:18pm 
i enjoyed it~
better than normal version.
nice map.
POBmaestro  [author] 23 Jan, 2019 @ 12:36pm 
Hey Sunny and thanks for all the feedback. The difficulty will be going up through the campaign but it's good to know how people are finding it now. Really I need 3 versions of each map (easy, medium, hard) or hopefully the ability to have 1 map with difficulty options (like survival). Currently I see Phase 3X and 4X as 'medium' with maps 8X onwards being 'hard'.

It's 58 days similar to how the final wave on an 80 day survival map starts on day 72 - those who are struggling with a map won't finish the final wave in 3 days - I've seen some take 5-6 days on the final wave and I'd hate to end the map too soon during an epic fall-back style defence. I wouldn't have thought it would be a problem if you killed the wave earlier than that as the victory screen comes up when all infected are eliminated?

But thanks for all of the feedback - it's very helpful and much appreciated!

POB
sunnydance 23 Jan, 2019 @ 8:29am 
Hey POB,

Nice map! Some pro's and con's:
1) Great story and good use of triggers and mechanics
2) Great map, nicely made
3) Overal a lot of fun and you got me involved.
------
1) Not that hard. I finished it first try and I am not hardcore at all. I usually am able to complete the weekly challenges, but never have a score anywhere near anyone in the top 100 :)
2) Giant got stuck and therefore easy to kill. Not your fault, game mechanics, but it does mean that overal a single gian here or there does not much to increase difficulty.
3) Why 58 days? The final wave was done and killed by day 52.

Overal though many kudos on making this a nice map and I'm sure you can't wait to 'string' your campaign together with new upcoming editor tools.

Thanks a lot
Sunny
POBmaestro  [author] 21 Jan, 2019 @ 12:36pm 
The local events such as finding a food/supply stash is triggered by your units when they walk over either dead bodies in a square or within 1-2 grid cells of a truck. There are 10 fixed reinforcements/supply pop-ups and 3 from Dog - these all happen on fixed days :)
Sirsick 21 Jan, 2019 @ 12:33am 
I noticed that you have to be kind of "exactly" in the spot to get the benefit for example in the north the secret stash or in the east next to that car to get couple in the truck.
POBmaestro  [author] 20 Jan, 2019 @ 3:48pm 
@Sirsick - hope you enjoy the challenge. Thanks for letting me know about the scripted stuff. Just saw the map played live and the map script worked but others have said it doesn't so custom variables might be bugged :(
Sirsick 20 Jan, 2019 @ 12:26pm 
Finally some challenge. Found many scripted stuff, but not that whole map visibility you asked for.
POBmaestro  [author] 19 Jan, 2019 @ 12:56pm 
ImKibitz has uploaded his play of this map with some interesting results! I'm biased but I thought it was a funny video! See it here (Contains some spoilers of the map): https://youtu.be/DSue0BbsowE
POBmaestro  [author] 19 Jan, 2019 @ 1:44am 
Thanks! All will have X versions except for the Hero maps and they will all get a little harder as the campaign goes on :steamhappy: