Stellaris

Stellaris

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Items (55)
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
!Glavius's Ultimate AI - Bigger Colonies Patch
Created by NoShotz
Up to date as of 5/28/2019 5:52 PM Please leave a comment when either mod updates This mod allows Glavius's Ultimate AI mod and the Bigger Colonies mod to be used together. Without this patch, Glavius's distract AI is overwritten by Bigger Colonies. To all...
!TPRPF (OBSOLETE)
Created by Tunafish76
NO LONGER NEEDED WITH 2.2.4b (2.2.3 is probably fine too, but 2.2.4b offers huge performance increases so use that) Accordingly, this mod is now unsupported. The mod is safe to remove from existing saves; if you happen to have been reliant on the trade hub...
((( NSC3 - Season 1 )))
Created by CaptainX3
September 28, 2025 - Season 1 - Update 22 (Mod Version 1.0.22) New Save Game is Highly Recommended IMPORTANT CHANGE: Due to a limitation in the game engine, all Bioships have been returned to 1 section per growth stage, and will be set up as they were befo...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
Advanced Weapons (2.2+, Alpha)
Created by Will pick sniper
Latest Changes Yes, it will work with NSC nicely. (12//16/18) Update. 1. Well, it is ready for 2.2.... kinda. 2. Right now, missiles/torpedo and some other weapons' prices and upkeep are not properly adjusted, thus you will find them too cheap thus overpow...
Auto Auto-Explore
Created by folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Bigger Colonies
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION This is it guys! Now with Le Guin 2.2 update, the hard code blocking us modders from doing colonies bigger than size 25 has been removed! https://i.imgur.com/4FuU1Y4.png FEATURES When th...
Bigger Planet View
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Will no longer ...
Creation interface
Created by Spillik
I was always wondering why there is no modification that increasee race creation interface. Modification will help people who use a large number of mods. Changes: Appearance Name List Traits City Appearance Government & Etics Advisor Voice Ship Design In-g...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 4.1.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and much...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extra Ship Components 3.0 [2.3.3]
Created by NHunter
Extra Ship Components 3.0 : Stellaris 2.3.3 version Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.4+: Extra Ship Components 3.0 - . "Extra Ship Components" aims to provide an exten...
Extra Ship Components 3.0 - Overwrites [2.3.3]
Created by NHunter
This version is for Stellaris 2.3.3 Stellaris 2.4-2.6 version is here. Stellaris 2.7.* version is here. This mod is an optional addon to Extra Ship Components 3.0 that merges together vanilla and ESC tech trees and upgrades ships fielded by Fallen Empires ...
Extragalactic Clusters
Created by Ienzo
Praise the Worm, this is updated for 2.2! Ever since Distant Stars was announced, the devs provided details on how to create your own clusters. I've been waiting for an intrepid modder to do exactly that, and it seems I'm that modder. This mod adds a clust...
Flexible Core Planet Cap & Resettlement Cost (2.8)
Created by Legendarymarvin
# Flexible Core Planet Cap & Resettlement Cost Flexible Starbase Cap, Ship Cap, Admin Cap & Resettlement Cost This mod started out as a simple increase of the core planet cap, because even before the game released I thought players should have the option t...
Gigastructural Engineering & More (4.1)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Grandpa Richard - Advisor Voice
Created by Cattus
This mod adds a Grandpa Richard as voice in the advisor selection screen. It's an old wise amerian english speaking advisor. Voice Actor: Crawford Roberts The advisor is never automatically selected by empire authorities but it can be chosen at any time in...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Homeworld Ethics (2.2.*)
Created by AlphaAsh
16 empire unique buildings for an empire's homeworld. Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homew...
Improved Megastructures
Created by Red Aria
EDIT: Will not be updated further. if you want something for LIVE version, use Gigastructures. Should still work for Legacy (2.2.4). What this mod does: 1. Allows to construct multiple megastructures at same time 2. Removes limit on number of megastructure...
Job Descriptions (Achievement OK)
Created by Dumuzii
Is in the base game now, but this provides context for base individual job consumption and production This mod adds the base resource consumption and production created by jobs in buildings. It does not include modifers or bonuses from traits or civics. If...
Jury-Rigged Megastructures
Created by Nuranon
v0.29: Stellaris 2.2.* (LeGuin) compatible, last updated 05.01.2019 This Mod allows to upgrade Ruined Megastructures to Jury-Rigged Variants before (and after) Mega-Engineering is researched. The Jury-Rigged Variants are limited in their resource output an...
KUROGANE 2.X ships and stations
Created by COLA
         Modeling and textures by Grafxbox              Add new choice to ship appearance.              船の外観に新しい選択肢を追加します。   This MOD is not compatible with achievement.This MOD is compatible with ironman.          実績に対応していません。鉄人モードに対応しています。 https://i.imgu...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://gtm.steamproxy.vip/sharedfiles/filedetails/...
Mastery of Districts
Created by Vaeringjar
Mod version: 3.0.2 for Stellaris 2.2.* / 2.3 compatible With this update the approach of the mod has changed considerably, in fact, it's basically a new mod. See "Compatibility" section bellow for info regarding the previous version, which can be found her...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.1.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
New MegaStructure: Mega Shipyard (2.0)
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png FEATURES The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate. I am aware that Stellaris has done their own shipyard, but I am not going...
No Clustered Starts
Created by Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v4.1, if that is not the latest version please post in the comments! It is likely to continue working even if the launcher complains. The latest and past vers...
Psionic Re-Expanded
Created by MightNight
OUTDATED UNTIL I DECIDE TO COME BACK. ANYBODY THAT WANTS TO CONTINUE THE PROJECT IS FREE TO DO SO WITH MY CODED ASSETS (Credit would be nice, but not mandatory) The unofficial Psionic Expansion. FEATURES: - Materialists and Fanatic Materialists can now gai...
Realistic Demographics - Proportional Pop Growth
Created by Athinks
NOTE: The 2.2.5 update shifted the pop growth values pretty much in line with those in this mod. I have been fairly happy with 2.2.5 growth rates, and with extensive testing I have not found an appreciably different result. However, I have updated the mod ...
Reduce Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions This mod will remove all the unnecessary graphical effects created by aura modules such as the shield dampener and shows only a faint glow on affected ships. Doesn't change how the modules work. Does not remove effect...
Rival Just Anyone
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Allows you to rival anyone, since it's your decision who is your rival Description Why do I need bad relations with an empire just to declare them a rival? And why should I care if they are pathetic...
Scientist Level Extension
Created by jasonpepe
SLE makes your scientist folks to the next level! For Stellaris version 4.0+ --- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/sn08cR4.png https://i.imgur.com/4Z8X68t.png --- Compatibility Standalone, no vanilla files altered. namespace = sls global_...
Shut Up, We Don't Care! (2.2.*)
Created by AlphaAsh
Apparently, the AI still can't make up its effin mind. So, this. No more diplomacy alert spam. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, defensive pacts and all that other s h i t I don't care about. Ser...
Sins of the Prophets: Stellaris
Created by Lavo
Sins of the Prophets: Stellaris v0.4.0 Compatible with 4.1.* Come join our Discord: https://discord.gg/9durxEz Sins of a Solar Empire's best Halo mod has come to Stellaris! Sins of the Prophets is an award winning and critically acclaimed mod for Sins of a...
Stellaris Performance Mod
Created by Red-Eyed_Gelynome
FOR STELLARIS 3.6 NOTE: REQUIRED ITEMS ARE NOT MANDATORY. YOU CAN USE THIS MOD WITHOUT THEM. ONLY SUBSCRIBE TO THEM IF YOU WANT A TO MAXIMIZE YOUR FPS BOOST. CURRENT VERSION: 6.0a -Updated to 3.6.*. -Removed anything related to galaxy dds (Nebula, Nebula c...
Stellaris Performance Mod - DDS Texture Tweak
Created by Red-Eyed_Gelynome
For Stellaris 3.6 NOTE: THIS IS A STAND ALONE MOD. IT WILL WORK WITH OR WITHOUT THE REQUIRED ITEM. A mod tweaks every dds file inside GFX/MODELS Folder with the Exception of Portraits, Planet _Diffuse and Ship _Diffuse (This is to prevent blurry portraits,...
STREGA 2.X ships and stations
Created by COLA
Modeling and textures by Grafxbox Add new choice to ship appearance. 船の外観に新しい選択肢を追加します。 This MOD is not compatible with achievement.This MOD is compatible with ironman. 実績に対応していません。鉄人モードに対応しています。 https://i.imgur.com/hw7KoIl.png Fix turret locator (fix weap...
Tech Tier Numbers on Tech Icons (2.1)
Created by mk-fg
For Stellaris 2.1.x only. For newer stellaris versions, see "Tiered numbers for techs" mod here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2024528246 Adds tech tier number to many similar-looking technology icons for linear ship and building u...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
The Utopian Dream (2.2.7)
Created by AlphaAsh
Tweaking and expanding Utopia. Requires Stellaris: Utopia DLC. This mod will not be immediately updated for Stellaris v2.3. An update will take some time due to changes to ascension perks and megastructures coming in the update. EARLIER MEGASTRUCTURE UNLOC...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Ultimate Technologies
Created by breloom1994
Have you ever felt constrained by military advances and economic growth? Inalterable planets and negative modifiers. Insecure borders, pirates plunder and angry populations. Or do you just feel like the graphics could be taken up a notch and the weapons co...
Unique Systems Spawn 100%
Created by had
This simple mod maximize spawn chance of vanilla unique solar systems. Dlc content like leviathans, enclaves and so affected if you have dlc. For Stellaris 3.6.* Full list Savegame compatibility Affect galaxy generation, so new game needed, you may also tu...
[ 2.6.x ] - Ultimate Sci-Fi Ambient Music Pack
Created by Audie
https://i.imgur.com/fVVaDCS.gif ______________________________________________________________________ Adds 77 new music tracks from 13 different Sci-Fi games. Over 260 minutes of additional music! If you have any suggestions for new tracks, they must meet...
Dynamic Galaxy - Special Projects Extended
Created by DrBLOOD95
Compatible with 2.4.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hellow guys, have you ever been wondering that despite the fact that you control a part of a damn galaxy, nothing really special happens in your territory unless you start a war? Have yo...
Encourage Growth Permanently [3.0]
Created by Sayle
The mod is now updated for 3.0. As Encourage Growth is no longer in the game, the decision has been tweaked slightly. It provides a +10% growth rate bonus, but you need to also be using the Nutritional Plenitude edict, which takes up a slot and gives you +...
Enhanced Robomodding Redux
Created by Mugi
This mod is no longer needed. Subscribe to the original and updated mod by C1CK instead. Original mod text proceeds below. All credit goes to C1CK. -------- This mod is designed to enhance the late game robomodding by adding more advanced versions of exist...
Less Demotion Time Balance
Created by Doomwarrior
2.5.x ready. This Mod reduces the ridiculously long demotion time of 3600 and 1800 days of rulers and specialists to 1/10 of the time. Which is plenty for a job change ;-) This should also reduce the issue of instant promotion and way way crazy long demoti...
More Trait, Civic, and Ethic picks
Created by Athinks
THIS MOD IS NO LONGER BEING SUPPORTED. FOR AN UPDATED VERSION SEE: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2034226393 by Hubertkenobi Just a simple mod to allow slightly more flexibility in Empire customisation from the start. You can now ch...
Plentiful Tradition Addition for Expanded Stellaris Traditions
Created by Private Feelings
Addon Abandoned, Main Mod Still Active (no longer required with patch 3.1, main mod can now be combined with any tradition mod without problem) This is an addition for my other mod, Expanded Stellaris Traditions. It adds six traditions from Birdy's mod Ple...