Battlezone: Combat Commander

Battlezone: Combat Commander

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BETA Team Map Pack One
   
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178.517 MB
26 Dec, 2018 @ 5:53pm
14 Jan, 2019 @ 11:11am
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BETA Team Map Pack One

In 1 collection by (MI) Mission Incredible
BETA Team BZCC Map Development
1 item
Description
The BETA Team has officially released a Map Pack One. This map pack consists of 15 MPI maps, and a handful of Artificial Intelligence Plans (AIP's) to make the maps play alot better. I personally have put in over 450 hours into creating, modifying and testing out this map pack.

The other BETA Team members have helped as well. A shoutout to FryinPan and Tankdealer who put in many, many hours of testing to make sure they are as problem free as they can be.

Time have changed. The more popular games are focused on short fused gameplay. In order to attract new players (and old) into the environment without sacrificing a lot of time in a single game play, we have added some assets which will allow the commander to get to the attack phase of the game a lot quicker.

This is a WORK IN PROGRESS. This map pack will continue to grow. I have over 75 personal MPI maps to modify over to BZCC. This WILL take some time. The game SHOULD play without throwing errors, but there are a few that remain and are being worked on.

Feel free to join us at forums.bzcc.org for BETA Team map comments, suggestions and general lighthearted discussions.

Added a Youtube Video to help people enable the BETA Team Map pack One. It gives details on how to enable/disable a mod, how to choose your rides, how to bring in additional start up units, plus how to enable the BETA Team Artificial Intelligence Plans (AIP's) for a better game experience.

A Big Thank You to Katherlyn for taking the time to explain the inner workings of the BZCC Uploader tool, and optimizing this BETA Team Map Pack One.

The Following personnel helped with testing and troubleshooting of BETA Team Map Pack One:

Katherlyn https://gtm.steamproxy.vip/id/Katherlyn/

FryinPan https://gtm.steamproxy.vip/profiles/76561198846719991/

Tankdealer https://gtm.steamproxy.vip/profiles/76561198842567200/

Medz https://gtm.steamproxy.vip/id/DJ_Medz/

Giblet Gravy https://gtm.steamproxy.vip/profiles/76561198055473194/


Mission Incredible
aka Major_Tom (BZ 1.2 days)
forums.bzcc.org
Popular Discussions View All (2)
6
10 Jan, 2021 @ 11:49am
Subscribers to BETA Team Map Pack One - Availability to test some maps !
(MI) Mission Incredible
1
10 Sep, 2021 @ 1:33am
Battlezone Combat Command Map suggestions.
(MI) Mission Incredible
20 Comments
F9bomber 10 Sep, 2021 @ 1:26am 
I appreciate the unique approach to these maps.
(MI) Mission Incredible  [author] 20 Oct, 2020 @ 5:03pm 
This pack was designed to be used without any additional mods. It has some WUG style AI Plans that are quite challenging. At the default base there may be some additional power ups to help the Commander or Commanderess get out of the base and focus on attacking the enemy. There may be some anti-air defenses as well as Anti-ground help as well. The focus for the pack was cutting down on the time it takes to play a relatively difficult session. Instead of hours, maybe complete a hard difficulty in about 45 minutes.
(MI) Mission Incredible  [author] 20 Oct, 2020 @ 5:03pm 
My goal was to have it sort of stock style maps because there are so many that are mod crazy. My mission was to create a pack that plays well, is a challenge BUT, favors the human team in order for the players to wander away from the base, set up a defensive line and attack the enemy base a lot quicker. The Insane levels will bring so many units it's crazy. Most maps the enemy has close to a dozen pools at their disposal and they use them wisely. You should see the bigger units coming out of the enemy base pretty early. The human base typically has 3-4 pools within close proximity to the base, but you are going to have to protect them to hold them. All I can suggest is to give the pack a go, and if you don't like it simply remove it. Almost all of these maps were first released over a decade ago on stock BZ v1.2 .
Thanks for the questions. = )
AdorableSparrow 19 Oct, 2020 @ 4:44pm 
well maps + API what makes it special.
AdorableSparrow 19 Oct, 2020 @ 4:43pm 
i know its stand alone but its a map pack. im asking if it works with other mods like the ones that are used all the time.
(MI) Mission Incredible  [author] 19 Oct, 2020 @ 2:27pm 
This is a stand alone mod, pretty challenging if you ask me. We put a lot of time in this. Give it a try and let me know what you think = )
AdorableSparrow 18 Oct, 2020 @ 6:46pm 
do they work with the mods like Vet and the others
(MI) Mission Incredible  [author] 9 Feb, 2019 @ 3:33pm 
NO.period.
ForsakenGlow96 7 Feb, 2019 @ 3:49am 
These maps are pretty cool. Would it be ok if I added them to my mod Retaliation as a requirement? I would just need to tweak a few things and they should work fine.
(MI) Mission Incredible  [author] 26 Jan, 2019 @ 2:47pm 
Hey GBD, Thanks for your time and input. If you have some SOP's or guides that can assist in your comments it would be greatly appreciated. I'll take any reference with permission and start a BZCC Library of Knowledge where the community can find these items in one location. IMO, the info is scattered and not advertised much. I'd like to help change that.