Total War: WARHAMMER II

Total War: WARHAMMER II

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Items (34)
Barrow Legion Names
Created by BioLich
This very simple mod changes names that Lords and Heros in the Barrow Legion will have to better reflect their proximity to Bretonnia by giving them Bretonnian names like Mousillon already does. Literally probably no call for most people to want this I sim...
Bloodline DLC Red-Line Skills for Vampire Counts Lords and Legendary Lords
Created by Pythax
As the title suggests, this is a simple mod that edits the outdated skill trees of the vanilla Lords and Legendary Lords from the Vampire factions to grant them access to the updated Red Skill Line added in the Bloodlines DLC. These were previously only av...
Bloodlines: Rare Vampires
Created by IfThenOrElse
This mod removes regular Vampire Lord and Strigoi ghoul kings generals from the recruitment pool, encouraging you to use Master Necromancers until you decide to use your own powerful legendary lords and Bloodline vampires. Please don’t forget to http://i.i...
Cataph's Greenskins Teef Currency 2 [it works]
Created by Cataph
Traditionally, Orcs and their subordinates mostly use teef (teeth) as currency. Not only it is blatantly orc-ier than the shiny stuff used by other races, as a wealthy Orc is guaranteed to a have collected his income through means of proper bashin' and loo...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Distance Based Automatic Peace for Beastmen
Created by DrunkFlamingo
Tired of being chased across Lustria by Karl Franz because he started at war with you and makes it his sole purpose in life to hunt you down? This mod is for you! This mod causes order factions to "give up" the chase against (player) Beastmen Warherds that...
Faster End Turns (Fewer AI Diplomacy Offers)
Created by The Mall of America
Updated for SB! Description Note: You MUST complete a full end turn cycle before the effects take hold This mod significantly improves End Turn Times (~30% mid-game on my rig) by stopping the AI from making MOST of their own offers to the player (offers be...
Hellebron's Death Night Appearance (Should work)
Created by Mixu
Should work again! This mod changes Hellebron's appearance in the campaign depending on her death night mechanic, so during the death night she will look young with red glowing eyes (inspired by official artwork) and when her powers starts to drain she wil...
High Elves - Influence of the Court
Created by Rank 1 Gamer
About this mod Adds a per-turn influence-gain effect to the High Elf aristocracy and more influence-gain from unique Courts. Tier 4 Elven Court - +1 influence/turn Court of the Everqueen - +2 influence/turn Court of the Phoenix King - +3 influence/turn I w...
[MOD/DER ON HIATUS] Kraka Drak Norscan Climate Mitigation Expansion for Cataph's Kraka Drak Overhaul
Created by Chesschamp09
This mod essentially improves the fantasy of Kraka Drak RETAKING THE REALMS (in Norsca). To this end, I've made them more anti-corruption and let you dynamically restore the Norscan Dawi to glory. Specifically, I did this with a building chain that mitigat...
Loreful names for Marienburg [Works, too lazy to figure out a way to update it]
Created by Mixu
This mod changes the names for all lords and heroes for Marienburg, because in lore they usually have names from Dutch and don't use the same german names that everyone else in the Empire uses. Compatible with pretty much everything. Numbers: ? 51 Forename...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Marked Incompatible ]  No difficulty Public Order penalty [OBSOLETE]
Created by Slavyk
No difficulty Public Order penalty (Radious and Steel Faith Overhaul compatible) Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will prevent Public Order malus from difficulty level to happen to you. All oth...
[CHANGES ADOPTED INTO BASE GAME - MOD DISCONTINUED]
Created by Frosty
UPDATE 13/12/19: The mod has been discontinued as its changes are now part of the base game. Thanks for checking the mod out and subscribing! This simple mod removes the tier 2 and 3 settlement requirement to recruit Skavenslaves with spears and slings. IM...
Runic Forge: A Rune Crafting Mod for the Dawi!
Created by DrunkFlamingo
Kraka Drak Update is Here! Features: This mod adds the ability to craft Runic Weapons, Armour, Talismans, and Banners to the Dwarfs via CA's existing "Forge" mechanic. In addition to adding runes, it also replaces "Oathgold" with "Gromril", a more fitting ...
OUTDATED - DO NOT USE - Sarthorael - Lord of Change unlock
Created by Scipion
This mod unlocks Sarthorael - Lord of Change as a Legendary Lord for the Warrior of Chaos faction in Mortal Empire campaign. Once you have defeated the Lord of Change and his faction, he will be available to recruit as a lord. You will need Guv's mod to ad...
Skaven as Horde: New Horde Faction
Created by mklabs
Skaven as Horde: New Horde Faction This mod implements a new Skaven faction, simply named Thanquol's Rats, which uses standard Horde mechanics we can see with Beastmens or the Warrior of Chaos. They're playable in the Mortal Empires campaign. Thanquol the ...
Soldiers of Fortune
Created by Un Poisson Rouge
UPDATES: November 21 2018: You will now notice about a 1 second delay after pressing the purchase contract button or cancel contract button. This is to add better support for slower computers, as not all computers were able to run the scripts before the me...
Supreme's Anvil of Vaul
Created by Rank 1 Gamer
High Elves crafting system with 51 items, 21 unique new custom items, and crafting them requires trading resources and gold. Notice i have uploaded a new version of this mod with a new unique resource, link below About this mod For the past few months i ha...
The Dukes of Bretonnia
Created by Ubermorgen
This mod adds 6 lore friendly Legendary Lords to all Bretonnian factions (custom battles and campaign). They require some small task to be completed before becoming available for recruitment. Each has a custom skill tree, textures and textured mounts (bard...
The Dukes of Bretonnia - SFO
This is a mod that makes The Dukes of Bretonnia mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) The mod will not work without the necessary mods listed so please be careful about that. -------------...
Imperial Navy [Updated]
Created by Xoudad
"There are nobles and seamen in the Reikland fleet; but, the seamen are not very noble, and the nobles are certainly no seamen." —Lord Tyrkel Von Hargelfels, Admiral of the Nordland fleet https://i.imgur.com/qnNtjJK.png This mod adds the Empire Navy to the...
Cataph's High Elf Sea Patrol - SFO
This is a mod that makes Cataph's High Elf Sea Patrol mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) The mod will not work without the necessary mods listed so please be careful about that. -------...
VN Vampire Coast Units Mod. 2021/09/10 Updated
Give you some new elite rotten dual axe depth guard and a elite halberd depth guard. the status is base on the original depth guard, please let me know if there any unblance. you can recruit it in campaign, in level 4 barrack. A like or favorite button wil...
Vampire Coast Units Pack - SFO
This is a mod that makes Vampire Coast Units Pack. mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) The mod will not work without the necessary mods listed so please be careful about that. ----------...
Karak Eight Peaks: Gold & Goats - Resource Expansion Project (W&P Update)
Created by Fangvyr
(No longer being updated) IMPORTANT: You can find an updated version of the combine mod here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1956272268 I do not have plans to update this further, but will probably add it to Warhammer 3 upon release...
Totally Random Total War Generator: Warhammer II
Created by Ubermorgen
This mod randomizes region ownership of all regions, to have more diverse campaigns and starting positions. Works for both campaigns and all factions. It is highly recommended but not required to use Mod Configuration Tool: Reborn to get the most out of th...
Aranessa - More Powerful and Lore-Friendly
Created by Rank 1 Gamer
About this mod "Her origins are shrouded in mystery, but Aranessa Saltspite is nonetheless one of the most respected and feared pirate captains of Sartosa, a self-styled "Pirate Queen." To some, she is the daughter of the sea god Manann himself, with brine...
Nanu's Pirates of Sartosa Overhaul
Created by Nanu
Captain Jaego Roth has come to take on the Dreadfleet! This mod adds several new living units to the Pirates of Sartosa faction. Norcans, Dwarfs, Men, and Beasts of the Sea, all will sail under the Sartosan Colors and plunder in the name of Aranessa Saltsp...
Nanu's Pirates of Sartosa for Steel Faith Overhaul
Created by Nanu
Updated for Twisted and the Twilight and new Grimhammer! Requires new game. This mod is a SFO compatible version of my Sartosa Overhaul, which brings new units, buildings, and lords to the Pirates of Sartosa faction. All of the units from the original mod ...