Stormworks: Build and Rescue

Stormworks: Build and Rescue

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SBS ORCA Mk.I Advanced Multi-Purpose (LEGACY)
   
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1.856 MB
17 Dec, 2018 @ 9:41am
22 Mar, 2019 @ 7:10am
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SBS ORCA Mk.I Advanced Multi-Purpose (LEGACY)

In 1 collection by ElfBossHogg
Stormworks - SBS (SeaBoss Systems) - Vehicle Collection
57 items
Description
SeaBoss Systems (SBS) ORCA Mk.I (LEGACY)

*LEGACY: No planned changes on current version. New Versions will be issued.

SMALL UPDATE: Added Heaters and Cold Weather Gear for Arctic

Experimenting to see how much I could throw in to an Advanced Multi-purpose vehicle that still would fit in a Starter Boat House. Engines are Electric with Diesel Generators. Maneuvering Drives are on Pivot Mounts to allow for extreme manoeuvarability. Central Drives are large fixed props. Each Drive can be turned on or off in flight.

Have not implemented Microcontrollers in this current version. May implement in a Mk.II version. There is still lots of logic on board where I had to fill just about every functional nook and cranny with something while still trying to keep up aesthetics. Try everything out and let me know what you think. Lots of options for controls on engines and other features. Thanks.

UPDATE: Dec 25th. Done for now. Plan to update description to provide more details on controls and features

Current Features:
- Two independent Aircraft Diesel Engines powering two medium generators (both slaved together when controlled from CONTROL deck but can be controlled Independently from ENGINEERING); two indepent electric drive systems that can be turned on and off in flight. Maneuvering Drive System is on Pivot mounts and can allow for almost on the spot rotation of a ship. Intended for parking and tight turning. Central Drive System is used for speed. Current top speed right now at 100% throttle on Central and Main is 21 m/s (40 knots). At 75% on Central only (which balances the power output from the Generators run at Max Power Setting on both Port and SB) it is about 14 m/s (27 knots). All setup in ADVANCED mode. 33 Units of electrical power available through full power grid not including Emergency power.
- Autopilot based on Tajin's model available from NAVIGATORS stations (I'm finding that the autopilot is tending to drift to the SB side of the GPS target even with trim controls on, may need to adjust in the future)
- Alarms (audible and indicators) in CONTROL and ENGINEERING to alert for low fuel, low power and engine temparature conditions.
- Fuel Tanks configured in to the three zones: Port, SB and Reserve. Buttons are available for transfering fuel from Port to SB, from SB to Port, opening full cross connects between Port and SB and for sharing Reserves with Port, SB or Both. The Reseve tank is intend to be used for Emergencies only. The readings on the various fuel tank volume dials/meters will change depending upon how you wish to configure the fuel connects.
- Sonar with two adjustable warning zones (First Alert and Critical). Button available to silence audible sonar alerts, indicators will still flash.
- Deployable Sensory Array Mast for distance measurements and scanning with two adjustable warning zones (First Alert and Critical). Button available to silence audible distance alarms, indicators will still flash.
- Floodable Starboard Access hatch for diving
- Three interior zones (CONTROL, CREW QUARTERS, ENGINEERING) each with their own flood sensors and drain pumps. Alerting systems located in CONTROL. Two bunks, a galley, a washroom and a table with two chairs available in CREW QUARTERS.
- Deployable Light Duty Crane (with MAG connector) with extandable Fuel Boom arm (a bit finicky in current state but still handy if you used carefully). Crane can be used to extract items from water and place in Cargo Hatch. CRANE controlled from ENG MONITORING/CRANE CONTROL station in CONTROL (uses a pilot seat, switch to exterior view for controlling crane)
- Tow Winch avialable off rear of ship (Small connector), controllable from exterior buttons on top SB side. There is an internal button at ENG/CRANE Station that will allow you to turn off the connector in order to disconnect towed load.
- Water Canon for Fire Duty slaved to Search light traverse at OBSERVATION station
- Emergency Power to Doors mode tied to Emergency Power Array: ensures doors are always operational so long as there is power in the Emergency Power Array
- All elecrical connections zoned to breakers in order to isolate function and allow for selective powering and charging of systems: Breakers configured for:
- Port Battery Aray to Power Grid (found in ENGINEERING)
- SB Battery Array to Power Grid (found in ENGINEERING)
- Auxilary Battery Array to Power Grid (found in ENGINEERING)
- Emergency Power to Power Grid (found in CONTROL)
- Generators to Power Grid (found in ENGINEERING)
- Power Grid to Systems Master (found in ENGINEERING)
- Systems Master to Secondary Systems (found in ENGINEERING)
- Systems Master to Drive System (found in ENGINEERING)
- Systems Master to Primary Systems. (found in ENGINEERING)

NOTE: Emergency Recharge Protocols: If you ever find yourself in a situation where the electricity has been exhausted from the main battery arrays to the point where you are not able to control any systems or engage a Diesel Engine Starter (typically will be at 1.36 units on the Total Battery Meter) enact the following procedures:
- In any room click on the Emergency Power to Doors button to provide power again to doors and to power the buttons that will allow you to turn off the Central and Maneuvering Drives in CONTROL if they were online.
- Head to ENGINEERING and turn off all breakers except for Generator, System Master and Drive Systems
- Return to CONTROL and turn on the Emergency Power breaker to be able to send electricity to the Diesel Engines
- The following can either be done from CONTROL or ENGINEERING: Turn on Fuel Feeds to Port and SB Diesel Engines and hit the Starter, switch on Max Power Mode; Engage generators when engine temperatures hit 60 degrees (temp alert will start to chime) in order to start generatinng max power
- In ENGINEERING flip breakers back on at your discretion in order to send power to the various battery arrays for recharging
- Once Battery Arrays are charged to you comfort level reengage Primary Systems (Lights and Doors) and Secondary Systems (Sensors, Crane, Fuel connectors) to return your vessel to full operations.
- Once everything is done Make sure to fully charge the Emergency Power Array and then turn the breaker to Off in order to disconnect it from providing power to the power grid. Click on the Emergency Power to Doors button again to turn it off so that power for the doors will again go through the PRIMARY SYSTEMS breaker.
27 Comments
ElfBossHogg  [author] 8 Nov, 2022 @ 11:32am 
Hi Patterson... there "sort of" is. It was last updated in 2021 but it's newer...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1800936831
Dudley 8 Nov, 2022 @ 11:10am 
I'd love to see an updated version
Racerboy121 13 Jul, 2021 @ 11:28am 
stolen
Racerboy121 13 Jul, 2021 @ 11:28am 
stolen
Racerboy121 13 Jul, 2021 @ 11:28am 
stolen
ToxicMosquito 22 Mar, 2021 @ 1:31pm 
The Commissar 18 Jul, 2019 @ 9:59am 
nice
ElfBossHogg  [author] 10 Jun, 2019 @ 5:11pm 
I believe it may be the Fluid Winch that is active when the crane is on. It dynamically changes the length of the hose attached to the.fuel boom. It prevents the hose from restricting the crane movement. The winch is always on while the crane is on.
Malin 8 Jun, 2019 @ 1:10am 
Can you please make a mark II with monitors and cameras?
TACOSAUCE 12 Apr, 2019 @ 12:37pm 
Ah, that makes sense. Thanks for the explanation!