X Rebirth

X Rebirth

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Items (72)
'Ship Building' Menu
Created by maczalman
All shipyards known by the player are assembled in one menu with information on the construction of large ships and with the possibility of communication. More info....
100% Jump Drive
Created by angel618
100% Jump Drive for skunk. ↵ Enter -> Navigation -> Jump Drive -> Jump -> Select the zone - JUMP BEACON The jump is carried out under a condition: 1) Zone where is - JUMP BEACON. 2) Shields minimum MK2 3) Hull percent not less than 50 100% Прыжковый Двигат...
Advanced Renaming
Created by UniTrader
This Extension allows more Flexibility in Object Names. Especially you can define a Name Template and all Objects will be named according to this Template and it adds Colored Object Names. Its simple to use since you just rename your Properties as usual, b...
Albion_Skunk_Upgrade
Created by STB2199
Patch 4.00 Version 1.00 Upgrades for Albion Skunk - MK5 drive and shield - MK2 and MK3 Weapons (MK3 Plasma, Railgun MK3, Shotgun MK2, Impuls MK3, Maschingun MK3) - Jumpdrive - MK3 Trade Computer - MK3 Scaner - MK2 Target Computer - Mk1 Economic Analysis So...
AutoCrew
Created by stndbye
Assign high skilled crew for L/XL sized vessels and stations automatically. * Shipyards now supply trained personnel for newly built vessels, but wont add them to squad. * Your marine officer also got promoted, and now has to take care of employee selectio...
Automated Emergency Jump
Created by bm01
OBSOLETE SINCE 4.00 beta 6. Still works with 3.61. Allows all capital ships to automatically do an emergency jump if they think they're about to die. Please visit: http://forum.egosoft.com/viewtopic.php?p=4436581 For a more detailed description, installati...
AutoTrain
Created by stndbye
Ship&station crews gain skills while working. Only skills relevant for the employee are trained (except for specialists). If used together with AutoCrew, it will reduce the initial skills for auto-hired employees so there is space for improvement. Skill ga...
Awesome Jumpdrive SFX 1.01 Enhanced version
NOTE: With this mod you'll be able to tell whether ships around you are jumping in or out, pretty useful :P DESCRIPTION: I'm finally posting the enhanced version of my Awesome_Jumpdrive_SFX here, in case you people are too lazy to download it from nexus, l...
Better Loot Magnet
Created by janda
Loot automatically with the lootmagnet by pressing the '0' key (default). Improves the range (and speed) of the vanilla lootmagnet by 5 times. Version: 1.02 reduced force to avoid crates being shot into space -> looting is slower now 1.01 deleted unused fi...
Boarding Options
Created by camus
This is a simple mod that adds a few menu prompts for handling a boarding mission. It also adds a display that shows your marines' strength and the target ship's boarding resistance. Here are the current menu options at each part of the boarding process: S...
Build Station Mission
Created by camus
This mod adds a new generic mission which involves delivering a bunch of wares to an npc construction vessel. After the mission is over, you can also continue helping to build extensions. Basically, you can use these missions to make a lot of money through...
Build Titurel
Created by nidaren
Titurel Game version needed: 4.00+ - using it in any different build may cause errors! This mod is savegame compatible and can be removed anytime. Please note that constructed ships already present in game, won't be lost. It comes with two flavors - the de...
ButterRanges
Created by Bix'
Author : Bix' Version : 1.05 Last update : 12 Oct. 2014 By default the game has very short scan and unlock ranges for Info points, making you slaloming again and again between buildings. I think this is very frustrating. The goal of ButterRanges is to bala...
Captain and Defense Officer AI Overhaul (Basic)
Created by clj
The Captain and Defense Officer AI Overhaul (CDOAIO) mod adds a variety of new features and performance improvements to captain and defense officer AIs, most of which vary in significance with NPC skills. It includes a complete re-write of the defense offi...
Carriers - Arawn S/M Launch- and Docking
Created by TMIndustries™
Marvin M's "Carriers" - Mod This mod adds new orders for small and medium ships to land and launch them on/from an Arawn carrier (which is not (yet) possible in the vanilla) and move them together with your fleet. When assigned to an Arawn carrier you can ...
CSI: Claim Ships
Created by Assailer
Capital Ship Improvements: Claim Ships Version 1.00 Your capital ships will claim abandoned ships in their fly path. The captured ships will have default pilot provided and they join your squad. There are no known compatibility issues with any other mods, ...
CSI: Compilation
Created by Assailer
Capital Ship Improvements: Compilation Version 1.03 Your capital ships will gather inventory items/ammo in their fly path. The gathered loot will be transferred to Skunk's inventory. Their scan range is limited to 5km. Watch out for illegal wares! Your cap...
CSI: Loot Gatherers
Created by Assailer
Capital Ship Improvements: Loot Gatherers Version 1.00 Your capital ships will gather inventory items/ammo in their fly path. The gathered loot will be transferred to Skunk's inventory. Their scan range is limited to 5km. Watch out for illegal wares! In St...
CSI: Squad Repair
Created by Assailer
Capital Ship Improvements: Squad Repair Update: 1.03 - Changed the repair cycle from 10 to 20 seconds effectively doubling the time to repair ships. (as per discussion with Adeptguy). Your capital ships will repair their subordinate small ships as long as ...
DeVries Builder Ship Upgrade
Created by eMYNOCK
MynoCorp Technologies is proud to Present: The DeVries Builder Ship Upgrade. Canteran Builderships are now allowed to build a wider variation of Stations. Added: Mining Stations: Badlands Colony (modified with an additional Bar) - produces Silicon and Ore ...
Engineer 100%
Created by angel618
V 2.48 Engineer repairs hull. It was:__________Mod: 72% - *...................44% - * 76% - **..................58% - ** 84% - ***.................72% - *** 92% - ****................86% - **** 100 - *****...............100 - ***** ...
Enhanced Money Transfer
Created by WeelzOnFire
Enhanced Money Transfer == Introduction == MitchTech Corporation is proud to release its first update for the Pride of Albion user interface software. This small mod will improve productivity for pilots managing many stations and large accounts. The patch ...
Exploration Light
Created by Nodus Cursorius
As an explorer, I felt the distance provided by the Skunk's spotlight required a ceremonial "licking" of textures before it would properly illuminate the dark unknown. No sense in stumbling into Xenthulhu. DescriptionDoubled the range and intensity values ...
Fly-by Claiming
Created by Assailer
Fly-by Claiming Version 1.08 Flying within 500 meters of an abandoned ship will get it claimed with a new (5/5/5) pilot provided. There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games. Direct Downlo...
Fly-by InfoScan
Created by Assailer
Fly-by InfoScan Version 1.01 Flying around known stations will unlock info points without searching for them. Attention: The HUD must be configured to Station Scan Mode to have the scanning activated. (MENU-1-1) There are no known compatibility issues with...
Fly-by Lockbox
Created by Assailer
Fly-by Lockbox Version 1.00 Lockboxes within 1km range will spawn their content and disappear. Locks will be unlocked automatically. There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games. Direct Dow...
Fly-by Looting
Created by Assailer
Fly-by Looting Version 1.10 Flying around 5-15km to any crates will loot them into Skunk's inventory. This way you can focus on killing enemies, so there is no need to slow down for looting. Watch out for illegal wares! Your scanner type will define the op...
Fly-by Repair
Created by Assailer
Fly-by Repair Version 1.00 Flying around player owned small/medium ships will slowly repair their hull. Ships must have 90% charged shield (out of combat) and located within 10-30km range. Your scanner type will define the operational range: - Basic Scanne...
Fly-by Subscribe
Created by Assailer
Fly-by Subscribe Version 1.08 Flying near to any friendly station will permanently subscribe to trade offers, and it will be cancelled once the station becomes hostile. This way you are still required to do a some exploration, but the subscription itself i...
Format Thousands
Created by jth
Was that fifty four thousand ? five thousand ? or five hundred thousand ? that just popped up on the screen. Its difficult to tell in the few seconds that it was there. Why not get it formatted properly and get a decent idea of the size ? Converts 54287 in...
Free Trade for Construction ships
Created by eedro
This mod will allow your construction ships to trade goods again! no more getting stuck with wares you don't need, and no more finding yourself stuck with a construction vessel you cannot use!...
Hull Repair Laser
Created by janda
Adds a new weapon to the Skunk that can repair the hull of objects. It does not repair shields and comes in an extra slot so you can equip it in addition to the heavy/mining laser (and all other weapons). You can't sell the hull repair laser as its permane...
Mission Computer
Created by cyberfuzzie
This mod adds a software extension to mechanics which can then be installed on the Albion Skunk: the Mission Computer. Once installed you can open the Mission Computer interface to display a list of missions offered in the current zone. You can then accept...
Mission Computer Software Removal Tool
Created by cyberfuzzie
Remove the mission computer software. The mission computer can be used without buying it first. Please note that it is not possible to change the availability of the software by enabling / disabling this mod. After the software has been removed both mods m...
Missionary
Created by Assailer
Missionary ========= Update: 1.05 - Updated credit rewards. Update: 1.04 - Added fallback to major reward case. Due to factional filtering the target could have sneaked away without a donation. Update: 1.03 - Missionaries can be assigned to work for manage...
MitchTech Station Logistics
Created by WeelzOnFire
MitchTech Station Logistics Summary - X3:Commodity Logistics Software (CLS Mk2) style station traders for X-Rebirth +++++ ANOUNCEMENT +++++ 2016/07/31 - v1.34 - Fixes multi-cargo type ships not able to assign waypoints at warehouses 2016/07/11 - v1.32 - Up...
Mk5 available
Created by Balbrock
Unlock shields and normally unattainable mk5 engine in the original game. Merchants now offer all levels of equipment. Requires to start a new game. Thank you ....
Mods options
Created by maczalman
Adds a special menu for extensions options in the game (MAINMENU-9-3 by default, Enter-6-2 for legacy menu). More information + manual how to add your own options...
More Crew
Created by angel618
Increases the max NPC in the crew quarters form 6 to 15 author - Euclid+angel618 version 1.35 date 2015-03-18 http://forum.egosoft.com/viewtopic.php?t=358078...
More Jump Fuel
Created by janda
Makes fuel cells smaller so capital ships can store 4 times more and, therefore, jump 100 times (instead of 25) with a full load. This is less cheaty alternative to the "no Jump Fuel for Player Ships" mod. This is a part of w.evans MICT Mod (http://forum.e...
More view range
Created by Van-Fim
Significantly increase the viewing range...
No Mouse Steer In Highways
Created by camus
This mod automatically disables mouse steering upon entering a highway, then re-enables it upon leaving the highway....
NPCs Gain XP
Created by janda
Employees slowly gain experience. Details: Each hour all your employees have the chance to passively improve one random skill by 1 star. Your employees perform better with higher skills. E.g. am engineer repairs more hull and works faster. The maximum reac...
NPCs on your stations!
Created by keriv136
This mod will spawn NPCs on your stations. NPC's will be from all races and all jobs will have the correct uniforms. Stations will spawn specialists too. BRSpawnNPC - - A Mod by BlackRain - - ======================================================= Version ...
Player Shipyards
Created by keriv136
Version 2.1 as been released as of 07/10/2016 - Should fix all issues with shipyard for compatibility with latest version of Rebirth Version 2.0 is the latest version as of 07/17/2015 -- You can now sell ships to your own ship dealer for a 50% mark up (mak...
Out Of My Way, Glitches!
Created by Zerga
OUT OF MY WAY, GLITCHES! Tiny X:Rebirth mod that removes those superhighway glitches (electricity discharge bubbles?). Those things usually cause your ship to loose all speed and shield when you hit them. In my opinion they look rather disturbing, as they ...
Omicron Ship Upgrades & Fixes
Created by H.E.I.N.Z
Fulmekron and Olmekron Ship Upgrades Changes for Olmekron: shield generator upgrades (MK2 shield generators) fix for shield generator groups (Engines have working Shields now) -> fixed in 2.5. beta Changes for Fulmekron: shield generator upgrades and fixes...
Random Universe Redux
Created by camus
Random Universe Redux introduces a new galaxy full of random possibities. Inspired by my older mod, Random Universe, the Redux version borrows many features from the original, while avoiding problems such as crashing and freezing. Features: - Galaxy of 24 ...
Re Art World XR
Created by [Cat]ASPbazi
Re Art World XR-1 This addition provides a common graphical changes in the surrounding game world. - Modifying sounds fx. - Modifying textures fx. - Modifying diffusion, specular, bump. * This Mod => Low Requirement Specs PC. _http://crimea-karro.ru/downlo...
Repack Construction Vessel
Created by mihaib
Repack the construction vessel and use it to build another station, to complete a partial station or just sell it. I recommend to ignore the plot construction vessel, or sell it if you repack it. Building another URV Forge may bug the campaign. This mod al...
REspace / DLC Teladi Outpost
Created by [Cat]ASPbazi
This expansion offers you many new Outpost Teladi sectors (only textures) , optimization of textures , an additional decoration. - Monitor Calibration Adjust Brightness and Contrast in the game settings. - System Requirements for Graphics, Opengl render. -...
Secret Stash
Created by Assailer
Secret Stash Version 1.0 Having a secret stash on Skunk helps you sneak past police cargo scanning. You will see a new log entry every time authority scans your ship while you have illegal wares on board. As expected, they won't find anything illegal... Th...
Sensible Miners
Created by Gimle
What it does: It changes the asteroid selection logic to the L/XL mining ships to a more "logistically sensible" fashion. No more leaving the small pieces behind. How does it work: First some context. The vanilla script always selects the largest asteroid ...
Show Resources
Created by thelich
Make ship dealer's dialog option "Show resource status" available if there is NPC's ship building at shipyard. Now you can see what resource station needs to finish that ship, which blocks shipyard. Tested on XR:4.00 only. -------- Делает кнопку "Показать ...
Show Skills
Created by Rysten
Shows hireable character's skills upon asking them. (Image from ver 2.5 of X:R) Savegame compatable. NOTE: I no longer play XR. However, the script should continue working with future updates without issue. Working as of 4.0 beta. Updated for 3.1 (Thanks t...
Shut Up Ren
Created by A†rocious
SHUT UP REN! X:Rebirth mod to avoid some of the chit-chat between Ren Otani and the traders. Author: Atrocious Versio 1.0 On Egosoft Forums Features: # Ren Otani will stfu when he used to say 'Show me your wares please' # He will also be quiet during other...
Simoom's Galactic Dress Code - NPC Appearance Overhaul
Created by Simoom
============================================================================== http://s20.postimg.org/4c7zg88yl/Simooms_Dress_Code.jpg ============================================================================== Humanity's terrible fashion sense has prov...
Speedy Delivery
Created by eedro
*This mod increases the speed of freighters and construction ships* Are employees taking their time travling through space wasteing you time and money? GRRRRRRRRRRRRR!! This mod will teach them! Installing the Worker Housing Improvement Plan (W.H.I.P) will...
Station Announcements
Created by Litauen
Plays announcements inside the stations like in previous X games. Helps not to feel so alone. Demo: * v1.30 Dynamic Announcements * v1.20 Chime Sounds Version history: 1.33 Compatibility fix for v3.10 1.32 Suzi is back (Thanks to Sparky Sparkycorp) 1.30 Dy...
Station Production Limiting
Created by jth
Limits production module output. Allows you to slow down or stop production of products that you don't want. Supports individual limits on multiple products from URV Wharf plus Missile and Turret Forges === How to Use === Select the Station whose productio...
Station Push wares
Created by jth
This reproduces the effect from previous games, like X3TC, where wares were fed directly into other connected stations by using manager trading ships more effectively. Player stations will actively push goods to other player owned stations to keep all your...
Station Recycle or Destroy
Created by jth
Allows you to Recycle or Destroy your own stations Station construction wares are now placed in the original builder CV which is released from the build location There is a Recycle + sell option to allow the wares to be sold by the CV while its recycling t...
StationsMod Version 1.18
Created by J.L.
Some stations that can not be bought have been improved a bit and can now be bought. Furthermore, new stations were used, which can also be purchased from the peoples (Albion / Devries / Terrane / Teladi). A xenon station (xenon node) has been redesigned, ...
STB2199_Money on New Gamestart
Created by STB2199
Patch 4.1 Giving 750.000.000 Cr on new gamestart...
Super Booster
Created by Balbrock
Tired of having to fly with an undersized booster ? Tired of your shield getting depleted in a mere second ? This mod is for you ! It increases both booster's duration and speed. New update available super booster 2.0 For Donation : https://www.paypal.com/...
Super Scanner
Created by Balbrock
You think it's silly to have to go to 5 cm from one station to analyze it? This mod increases the range of the scanner allows you to scan the stations 10 km and receive commercial offers more easily. Objects are stored in memory for 1 year. Incompatible wi...
TAF!
Created by Bix'
This little crappy mod allows you to hire trade agents, which monitor station prices, without Smalltalk and directly from space ! HUGE timesaver, and freakless station monitoring ! Please note : The dialog is only available for fix traders (i.e. not engine...
Toride Colonist Builder Ship
Created by eMYNOCK
MynoCorp Technologies is proud to present: The Toride Colonist Builder Ship After the Events that leads to the Reunion of DeVries, Albion, Omicron Lyrae and Home of Light, the Terran Inhabitants of Home of Light decided to share their Station Technologies ...
Trader Menu Fix
Created by maczalman
After buying/selling the goods (or viewing the encyclopedia), the line with this product remains selected, instead resetting the selected line to the top of the list every time in the original game. Also, added the green highlighting of prices for profitab...
Xenon Hunt 3 Light
Created by aladinaleks
This mod adds docking bays to Xenon I and K and allows you to capture them like in the Xenon Hunt mod. The author of the original Xenon Hunt is not supporting his mod actively anymore and, therefore, allowed me to continue his work with this mod. Thanks to...
xsalvation (+Menu features) rus/eng
Created by Viento Solar
as my grandma says: "You can't rule the galaxy without proper menu" +new menu features & small script fixes open channel: + combined skill 0-100 + ship traders from another sectors (favorites) logbook: + now in color !!! + manager's station name ship attac...
Yisha supervising Hiring and Firing
Created by Litauen
Yisha in Hiring and Firing cutscenes Version history: 1.01 Removed weird plot cutscene with 2 Yishas 1.00 Initial release Remove the mod by unsubscribing. Will not break anything....