RimWorld

RimWorld

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DE Surgeries
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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1.656 MB
18 Oct, 2018 @ 12:23am
30 Sep @ 6:23am
47 Change Notes ( view )

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DE Surgeries

In 1 collection by Proxyer
Proxyer's RimWorld Japanese Mods
235 items
Description
=== CAUTION ===
Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem. However, at the start of the game, a warning error (yellow) indicating "translation duplication" is recorded. Please be assured that this is a warning and it is not a serious error on the functions in the game.

for RBSE :
Fixed a problem when using RBSE at the same time, Prepared "DE Surgeries for RBSE only" for RBSE.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1541914821
Using this will resolve the duplication of the surgical menu with RBSE.

Hard version
DE Surgeries Hard
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1556888077
This is higher cost and skill required than usual.





Introduced to existing game save :
Since this Mod only adds a surgical recipe, it can be introduced into saved data in the middle of the game without any problem.


Adds new surgeries to Rimworld.


- 2 cosmetic surgeries:
Ear and Nose.

- 9 chronic surgeries:
Bad back, Frail, Cataract, Hearing loss, Dementia, Alzheimers, Asthma, Cirrhosis and Heart artery blockage.

1 chronic surgeries (Anomaly):
Bliss Lobotomy.

- 14 injury surgeries: (New : Vacuum burn : Odyssey)
Burn, Chemical Burn, Crush, Crack, Cut, Surgical cut, Scratch, Bite, Stab, Gunshot, Shredded, Bruise, Frostbite, Vacuum Burn.

5 injury surgeries (Anomaly):
Digested, EnergyBolt, Psychic Burn, Psychic Burn (Skin), Psychic Burn (Solid).

Note: For Digested injuries, the usual treatment is given priority, so click directly on the patient and select the surgury from the click menu.

- 2 Parasite surgeries :
Muscle Parasite, Gut Worms

- 12 bone/limb surgeries:
Finger, Toe, Mandible, Pelvis, Clavicles, Sternum, Ribcage, Radius, Humerus, Femur, Tibia and Spine.

- 9 Treatment of infection :
infection, Flu, Plague, Malaria, Sleeping sickness, Chemical damage, Severe chemical damage, Lung rot
, Organ Decay

Treat fibrous mechanites and sensory mechanites with healer mech serum. The mechanites (micro nano machines) is not large enough to be removed by human surgery.

- 2 Treatment of animal infection :
Animal Flu, Animal Plague

- 2 animal chronic surgeries : ( New: 2 Animal chronic )
Animal Hearing loss, Animal Blindness

Note:
Parts of the lost body (Destroyed/Cut off/Crushed etc.), arms, legs, hands, and feet can not be formed with this mod. Please use "healer mech serum" to regenerate their organic flesh.

Description :
DE Surgeries

The more the surgery difficulty increase, the more the Quality/Cleanliness of the hospital bed/room and the Medical skill value will impact chances of success.
To treat animals, not only medical skills but also animal skills are necessary. The skill level required depends on the degree of difficulty of surgery.

Easy surgeries:
You can choose to quickly treat those injuries instead of waiting for them to slowly heal (and maybe cause infections), but it will cost you more medical resources.

Subject of surgery:
Burn, Chemical Burn, Crush, Crack, Cut, Surgical cut, Scratch, Bite, Stab, Gunshot, Shredded, Bruise, Frostbite, Vacuum Burn.

Work Amount : 2,000.
Medicine Requires : 2 units of medicine (herbal medicine can be used).
Skill Requires : level 5 or higher in Medical.


Normal surgeries:

Subject of surgery:
Mandible, Finger, Toe, Clavicles, Ear, Nose and Hearing loss, Flu, Animal Flu, Animal HearingLoss, Animal Blindness.

Work Amount : 3,000.
Medicine Requires : 2 units of medicine (herbal medicine cannot be used).
Skill Requires : level 8 or higher in Medical. Need with level 3 or higher in Animal skills to treat animals.
Resource Stuff Requires :
Mandible and clavicles surgeries requires 10 Plasteel.
Cure flu requires 5 units of medicine (herbal medicine can be used)
Cure animal blindness and Cure animal hearing loss requires 3 glitterworld medicine.


Hard surgeries:
=== IMPORTANT ===
On failure there is 10% chance to kill the patient.

You can try to heal Muscle Parasites and Gut Worms in one operation (instead of waiting for the 5 treatments in Vanilla) but it will cost you 5 units of medicine in one time. Also be aware of the risk of lethal failures (if the operation fail then there is a 10% chance of killing the patient).

Subject of surgery:
Asthma, Heart artery blockage, Cataract, Ribcage, Sternum, Radius, Humerus, Femur, Tibia, Muscle Parasites and Gut Worms, infection, Plague, Animal Plague, Malaria.

Work Amount : 4,500.
Medicine Requires : 3 units of medicine (herbal medicine cannot be used).
Skill Requires : level 10 or higher in Medical. Need with level 4 or higher in Animal skills to treat animals.
Resource Stuff Requires :
Sternum repair also requires 24 Plasteel.
Ribcage repair also requires 8 Plasteel.
Muscle Parasites and Gut Worms treatment requires 5 units of medicine
Cure organ decay requires 5 Penoxycyline and 3 medicine (herbal medicine can be used).
Cure wound infection requires 5 units of Penoxycyline.
Cure plague and Cure malaria requires 5 Penoxycyline and 2 glitterworld medicine.

VeryHard surgeries:
=== IMPORTANT ===
On failure there is 20% chance to kill the patient.

You can try to heal Muscle Parasites and Gut Worms in one operation (instead of waiting for the 5 treatments in Vanilla) but it will cost you 10 units of medicine in one time (x2 than nomal version). Also be aware of the risk of lethal failures (if the operation fail then there is a 10% chance of killing the patient). Colonist who succeed in this difficulty surgery are called honorary doctors or legendary healers (tribes).

Subject of surgery:
Spine, Pelvis, Dementia, Alzheimers, Bad Back, Frail, Cirrhosis, Sleeping sickness.

Work Amount : 6,000.
Medicine Requires : 3 units of medicine (herbal medicine cannot be used).
Skill Requires : level 15 or higher in Medical.

Resource Stuff Requires :
Spine and Pelvis repair also requires 80 Plasteel.
Cure Dementia and Cure Alzheimers also requires 3 glitterworld medicine.
Cure/repair Bad Back requires also requires 80 Plasteel and 3 medicine.
Cure Frail requires also requires 120 Plasteel and 3 medicine.
Cure Cirrhosis requires also requires 3 glitterworld medicine.
Cure sleeping sickness requires 5 Penoxycyline and 3 glitterworld medicine.


Update:
B18 ver: DE Surgeries
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=967947023 by KapTaiN_KaVerN

Shamelessly updated through B19 and 1.6 without permission by Proxyer, A14 to A18 update by KapTaiN_KaVerN, Originally by DarknessEyes.


Thanks to our Translators !
- RU : by Man232 and Desert Rain, Proxyer (update for 1.0+)
- ZH : by tlerbao, Proxyer (update for 1.0+)
- FR : By Jozay, Proxyer (update for 1.0+)
- DE : By Erdnussbrot
- JP : By Proxyer
- KR : By Doctor, Proxyer (update for 1.0+)


Popular Discussions View All (7)
3
25 Sep @ 12:13am
Error reporting thread
Proxyer
2
12 Apr @ 7:22am
🔴Add compatibility patch for [FSF] Advanced Bionics Expansion Mod🔴
aSuperAdmiral
1
8 Aug @ 5:33am
Error
Papito
414 Comments
Souffrance97~Twitch~ 55 minutes ago 
yes is VGP Garden Medecine , but I still don't know why it shows your word written in blue instead of the one lol:steamsad:
Proxyer  [author] 18 Oct @ 3:49pm 
PS:
I searched online and found that these "bandage kits" are items added in "VGP Garden Medicine" mod. Please do some more research and let me know.
Proxyer  [author] 18 Oct @ 3:35pm 
@Souffrance97
I don't know what mod added the "bandage kits" or "bandage" items, but I can guarantee that they are completely unrelated to this mod.

I don't want people to post problems with unrelated mods here, so please read this guide.

How to report bugs in mods by Fluffy
Souffrance97~Twitch~ 18 Oct @ 12:32pm 
yet when I have to treat someone with bandage kits, at the bottom in blue it says DE Surgeries:steamsalty:
Proxyer  [author] 17 Oct @ 12:10pm 
@Souffrance97
The answer is simple: no such thing (bandages) is included in this mod. :cupup:
Souffrance97~Twitch~ 17 Oct @ 10:01am 
What the fuck I asked you how they created the bandages, I didn't say I liked it. So answer.
Proxyer  [author] 17 Oct @ 7:43am 
Hello Souffrance97~Twitch~.
I'm glad you liked this. :lunar2019grinningpig:
Souffrance97~Twitch~ 16 Oct @ 8:40pm 
What workshop did they use to create the fucking bandages??!! Thanks.:steambored:
Proxyer  [author] 30 Sep @ 6:25am 
Update : 30 Sep, 2025
v1.6.5
- Fixed an issue where the cure menu for "gut worms" and "muscle parasites" would not appear.
- Added cure "organ decay". Hard surgery, need : 5 Penoxys/3 med - no herb.
Proxyer  [author] 25 Sep @ 12:16am 
Update : 25 Sep, 2025
v1.6.4
- Fixed a xml coding error in Recipes_AnimalSurgery_Infections.xml.
Thanks to Selmephren for reporting this issue.