RimWorld

RimWorld

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[1.0] Weapon Attachments
   
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Mod, 1.0
File Size
Posted
Updated
968.983 KB
14 Sep, 2018 @ 1:12pm
17 Oct, 2018 @ 11:17am
2 Change Notes ( view )

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[1.0] Weapon Attachments

Description
This mod will add various versions of modified vanilla weapons:


bolt rifle(scope): Attach scope to your bolt rifle to improve it's maximum range and long range accuracy at cost of aiming time.



bolt rifle(bayonet): Attach bayonet to your bolt rifle to improve it's melee damage.



pump shotgun(bayonet): Attach bayonet to your shotgun to improve it's melee damage.



machine pistol(laser): Attach laser to your machine pistol to improve it's their close range accuracy.



heavy SMG(laser): Attach laser to your heavy SMG to improve it's their close range accuracy.



LMG(bipod): Attach bipod to your LMG to improve it's overall accuracy at cost of increased cooldown.



assault rifle(holosight): Attach holosight to your assault rifle to improve it's medium range accuracy at cost of aiming time.



assault rifle(bayonet): Attach bayonet to your assault rifle to improve it's melee damage.



chain shotgun(grip): Attach grip to your chain shotgun to improve it's medium range accuracy.


non-steam download: https://www.dropbox.com/s/g8fnq6d58u1icfq/Weapon%20Attachments.rar?dl=0
My Rimworld Modlist: https://gtm.steamproxy.vip/profiles/76561198092655235/myworkshopfiles/?appid=294100

You don't need new save for this mod
You can modify this mod for private use, or include it in MODPACK. Public distribution of modified versions of this MOD is allowed, if you give me a credit and you don't monetize it.
All derived works must be free and it has to be clear that the derived work is derived from this MOD, if they are made public.
Popular Discussions View All (1)
0
1 Nov, 2018 @ 4:25pm
Pump Shotgun(Bayonet) Available before research
hawk20a
29 Comments
BoogieMan 31 Aug @ 9:31am 
Holosights increase target acquisition speed, thus it should be faster aim time?
No Mic Tweetus 30 Jun, 2021 @ 1:10pm 
Is it possible to create a version compatible with Vanilla weapons extended?
Tommy Gray x Land Raider 8 Mar, 2020 @ 8:19am 
update to 1.1 plz
czpetr  [author] 30 Apr, 2019 @ 5:13am 
@Ninja Kitten (good name btw) This mod should be compatible with everything.
I don't have any plans to do this mod work this way. It would probably result in some problems like
low quality weapon + attachment = high quality weapon and like that.
Eclipse 29 Apr, 2019 @ 2:10pm 
Is it ok with weapon tech?
Eclipse 29 Apr, 2019 @ 2:09pm 
Is it possible for you to make attachable modification for weapons?

Machining table recipe like: default weapon+moddification= modified weapon?

czpetr  [author] 24 Jan, 2019 @ 12:23pm 
I don't have any compatibility patch for combat extended (yet), so it may not work correctly.
mr_sebitor (twitch) 24 Jan, 2019 @ 11:44am 
this work with CE?
czpetr  [author] 9 Jan, 2019 @ 7:21am 
You can't attach them, but research allows you to craft modified versions of these weapons.


Sorry for my inactivity, I currently don't play Rimworld. When I'll start playing it again, I'll get back to modding.
zealotz5.56 8 Jan, 2019 @ 2:03am 
how do I attach the mods after I do the research?