Legend of Grimrock 2

Legend of Grimrock 2

Not enough ratings
Shadows of Madness
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
105.014 KB
13 Sep, 2018 @ 3:21pm
2 Nov, 2018 @ 8:15am
44 Change Notes ( view )

Subscribe to download
Shadows of Madness

Description
FINAL VERSION. 300 Years after the events of wizardry a new evil has awakened.Empowered by the blood of a fallen wizard, a plague of destruction has infested the dungeon of trials. quest to find what horrors inhabit this dungeon ispired by the maps of the first wizardry game and cleanse this place of evil once and for all. 10 bosses, hidden secrets on each floor and puzzles to solve.

59 Comments
Sleudz 10 Nov, 2024 @ 2:29pm 
i enjoyed this mod. thanks.
Blindmansworld  [author] 28 Sep, 2020 @ 3:46pm 
glad you enjoyed it. I tried to balance it as best as I could. this was my first attempt at making a game and I am pretty proud of the results.
Orace 26 Sep, 2020 @ 2:50am 
Very nice mod, i liked the confusion caused by doors. No problems at all until the very end, good work!
Blindmansworld  [author] 15 Sep, 2019 @ 1:49pm 
Thank you. this was my first attempt at a game. turned out well.
harpo 14 Sep, 2019 @ 6:06pm 
Finished it. Gr8 mod.
Blindmansworld  [author] 14 Sep, 2019 @ 2:08pm 
great to hear that it worked. the boss in that area is a bit tricky. like you said you can get stuck sometimes by the gates going up and down. be careful. I hope you enjoy the rest of the game. Thanks you so much for playing. I had a lot of fun working on this little mod.
harpo 14 Sep, 2019 @ 12:51pm 
Ok, got lucky. I had a saved game just before going down to this level. I flipped all the switches, then step on all the pressure plates. After that I went thru and flipped all the big levers one after another and the bridge was made and the gates all open. Saved again before flipping switch and going into the big room. The thing is here I killed both of the ogres but ended up in a corner. The big monster couldn't get at me but I was stuck in the corner with no way to kill it either. I will try again and see what I can do. Just a matter of a few tries I think. Going forward at least.
Blindmansworld  [author] 13 Sep, 2019 @ 8:59pm 
so i did look at the level in the editor. the six gates are hooked up properly. very frustrating since i want you to be able to enjoy the game. I assume you recently found this and subbed to it? it should have all the patches i did to ensure it is possible. there is a counter that controls the gates barring your path. after the counter hits 6 it opens all the gates. unfortunately if you have an old version of the mod and you update your game it will erase your save file. it is very annoying that the editor works that way. one thing you could try is pulling those levers a few more times. it might trick the game into opening the gates. they are set to all go up if that counter is activated. technically you could just pull any of the levers back and forth six times and i think that would solve the puzzle. Speedrun strats there i guess.
harpo 12 Sep, 2019 @ 7:44pm 
Yes, everything was done as you described. There is a bridge now over the fire but the way across is blocked by closed gates. There is no where to get out onto the bridge. Have I missed something? Just to the right of the last large lever alcove I can move one space towards the bridge but then blocked by a gate. It looks like there is a gate between each of the spans of the bridge.
Blindmansworld  [author] 12 Sep, 2019 @ 4:47pm 
ok so that is the level where you flip the switches to open doors to pressure plates that open the doors to levers to extend the bridge over the lava. Is the bridge over the fire not spawning when you pull the large levers in the alcoves just left of the fire pit? I did have several people help me work out all the bugs and we all playtested it through to the end.