Divinity: Original Sin 2

Divinity: Original Sin 2

Ocen: 26
Mobility Redux (DE)
   
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Type: Add-on
Game Mode: Story, GM, Arena
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9.300 MB
2 września 2018 o 12:36
12 września 2018 o 17:52
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Mobility Redux (DE)

W 1 kolekcji stworzonej przez baardvaark
Baardvaark's Favorite Moddos
Przedmioty: 43
Opis
Note: MAJOR CHANGE! This mod used to reduce your movement speed, and no longer does.

This mod gives every player The Pawn talent for free, but it only grants 1/2 of your movement score as free movement. So if you 5m worth of movement per AP, you will get 2.5m for free. You will gain The Pawn talent by loading a save. If you already have The Pawn when activating this mod, you'll gain an extra talent point. The Pawn is a very fun talent, and playing without it just feels lame, but giving it free across the board with no reduction would be a bit much.
Komentarzy: 19
Sinba 16 lipca 2019 o 10:19 
Was the Ability Prereq's fixed or is it still the same?
Gleyon 11 grudnia 2018 o 8:32 
Something Major I've found that isn't anywhere in the Mod's Description.

This mod changes the Ability Prereq's for: Tactical Retreat, Cloak and Dagger, and Phoenix dive.
They are increased to: Huntsman 4, Scoundrel 4, and Warrior 2 + Pyro 2 respectively.
Meagr Kriegr 25 listopada 2018 o 9:54 
Does using this take away the option to get Executionator?
Smooth 21 października 2018 o 18:10 
Any chance you could make this work for summons too? So many times when the summoned creature takes its turn they move a tiny bit before attacking and it causes them to only attack once.
Mei 23 września 2018 o 10:08 
For some reason this mod is breaking the Haste skill description
baardvaark  [autor] 12 września 2018 o 17:57 
So I've made a major change to how this mod works: You no longer suffer a movement penalty, but The Pawn now only grants 1/2 of your movement score as free movement. So if you have 5m worth of movement per AP, you will get 2.5m for free.

Naturally, this mod is now basically a buff. I may consider doing a separate mod for enemies as well, to even the playing field a bit.

Other Changes:

Now works with GM mode!

Requirement of The Pawn is now level 2 instead of scoundrel 15 requirement, so respec mirror won't freak out anymore.
47Haven 5 września 2018 o 20:29 
@Strifent um no actually, i was just changing the looks of my characters, i didn't touch the stats, since i was just level 2
Strifent 5 września 2018 o 15:24 
I figured out that the trigger for the situation stated by @47Haven was caused by going to any respec mirrror (Mod or OG) and adding/removing points in the combat or civil trees. Hopefully this helps you find a solution faster.
baardvaark  [autor] 5 września 2018 o 9:26 
@47Haven that was always the case, didn't realize respeccing would remove the talent. I'll change the requirement to level 2. I basically just didn't want people selecting it at character creation.
47Haven 4 września 2018 o 22:19 
I don't know what's changed with the last update, but The Pawn now needs level 15 scoundrel, and since i often revisit the respec mirror, once you get to the respec mirror, The Pawn was deselected.

Do i have to reload the save everytime i check the mirror?