Divinity: Original Sin 2

Divinity: Original Sin 2

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Mobility Redux (DE)
   
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Type: Add-on
Game Mode: Story, GM, Arena
Tiedostokoko
Julkaistu
Päivitetty
9.300 MB
2.9.2018 klo 12.36
12.9.2018 klo 17.52
3 muutosilmoitusta ( näytä )

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Mobility Redux (DE)

1 kokoelmassa, tekijä baardvaark
Baardvaark's Favorite Moddos
43 luomusta
Kuvaus
Note: MAJOR CHANGE! This mod used to reduce your movement speed, and no longer does.

This mod gives every player The Pawn talent for free, but it only grants 1/2 of your movement score as free movement. So if you 5m worth of movement per AP, you will get 2.5m for free. You will gain The Pawn talent by loading a save. If you already have The Pawn when activating this mod, you'll gain an extra talent point. The Pawn is a very fun talent, and playing without it just feels lame, but giving it free across the board with no reduction would be a bit much.
19 kommenttia
Sinba 16.7.2019 klo 10.19 
Was the Ability Prereq's fixed or is it still the same?
Gleyon 11.12.2018 klo 8.32 
Something Major I've found that isn't anywhere in the Mod's Description.

This mod changes the Ability Prereq's for: Tactical Retreat, Cloak and Dagger, and Phoenix dive.
They are increased to: Huntsman 4, Scoundrel 4, and Warrior 2 + Pyro 2 respectively.
Meagr Kriegr 25.11.2018 klo 9.54 
Does using this take away the option to get Executionator?
Smooth 21.10.2018 klo 18.10 
Any chance you could make this work for summons too? So many times when the summoned creature takes its turn they move a tiny bit before attacking and it causes them to only attack once.
Mei 23.9.2018 klo 10.08 
For some reason this mod is breaking the Haste skill description
baardvaark  [tekijä] 12.9.2018 klo 17.57 
So I've made a major change to how this mod works: You no longer suffer a movement penalty, but The Pawn now only grants 1/2 of your movement score as free movement. So if you have 5m worth of movement per AP, you will get 2.5m for free.

Naturally, this mod is now basically a buff. I may consider doing a separate mod for enemies as well, to even the playing field a bit.

Other Changes:

Now works with GM mode!

Requirement of The Pawn is now level 2 instead of scoundrel 15 requirement, so respec mirror won't freak out anymore.
47Haven 5.9.2018 klo 20.29 
@Strifent um no actually, i was just changing the looks of my characters, i didn't touch the stats, since i was just level 2
Strifent 5.9.2018 klo 15.24 
I figured out that the trigger for the situation stated by @47Haven was caused by going to any respec mirrror (Mod or OG) and adding/removing points in the combat or civil trees. Hopefully this helps you find a solution faster.
baardvaark  [tekijä] 5.9.2018 klo 9.26 
@47Haven that was always the case, didn't realize respeccing would remove the talent. I'll change the requirement to level 2. I basically just didn't want people selecting it at character creation.
47Haven 4.9.2018 klo 22.19 
I don't know what's changed with the last update, but The Pawn now needs level 15 scoundrel, and since i often revisit the respec mirror, once you get to the respec mirror, The Pawn was deselected.

Do i have to reload the save everytime i check the mirror?