Sid Meier's Civilization VI

Sid Meier's Civilization VI

47 ratings
GreatWall + Forts Buff
   
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Type: Mod
File Size
Posted
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3.611 KB
20 Aug, 2018 @ 7:47am
21 Aug, 2018 @ 9:20am
7 Change Notes ( view )
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GreatWall + Forts Buff

Description
- All Forts(Fort, Roman Fort, Alcazar, Great Wall) can be built on forests and jungle tiles.
- Ranged unit's Garrison promotion (+10 Combat Strength when occupying a District, Fort or Roman Fort) now applies to Alcazar and the Great Wall.

- Great Wall's "can only be built on the current border" restriction deleted.
- +1 Production on Great Wall.

Maybe not compatible with other great wall buff mod
13 Comments
TimberJackEB 27 Sep, 2023 @ 2:27pm 
I've been playing China recently, and I believe garrison bonus is granted, so that must have been changed at some point.
MarsEco 20 Jan, 2023 @ 6:25am 
Or are the garrison stuff still needed, or did they patch this in in previous patches?
MarsEco 20 Jan, 2023 @ 6:25am 
Does this mod still work?
🌙鲟鱼六便士 3 Feb, 2021 @ 12:05am 
is this mod usable with the current patch of Civ6 G.S.? Can you add the Pa to this too? thankyou
Venboven 2 Sep, 2019 @ 10:00am 
Please update this for gathering storm!
o_siyeza 27 Jul, 2019 @ 9:59am 
Does this work in GS?
nigelbridger 16 Apr, 2019 @ 3:21am 
doesn't work on rise and fall
[The] Force 24 Nov, 2018 @ 6:53pm 
K.
I've been trying to figure out what's causing my crashes for *ages* how did you figure this out?
Jah-Ith-Ber 9 Sep, 2018 @ 2:06pm 
This mod is incompatible with resourceful 2 for some reason. When the two mods are installed together the game starts off fine but if you load a previous save (yes i'm a dirty save scummer) then it will crash to desktop.
Kid Viking 9 Sep, 2018 @ 11:24am 
Great mod! I love everything you've done with this! It combines several mods into one! Nice work! :papyrus:

I was wondering if the changes apply to Alhambra because it's supposed to get same defensive abilities as the fort. Thanks!