Left 4 Dead 2

Left 4 Dead 2

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TUMTaRA [2015] (10yr. Anniversary)
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Game Content: Campaigns
Game Modes: Single Player, Co-op
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50.126 MB
15. čvn. 2018 v 10.33
23. pro. 2024 v 12.06
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TUMTaRA [2015] (10yr. Anniversary)

V 2 kolekcích od uživatele мяFunreal
мяFunreal's maps
27 položek
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This is one of the first versions of "The Ultimate Mod Testing and Reviewing Area" from 2015.
In celebration of the ten year anniversary, i decided to release an update.
It is still limited and not as useful as the "modern" TUMTaRA, but such is life.

The update includes:
  • Rebuilt brushwork from scratch.
  • Better DarkRoom.
  • Better optimization.
  • New CI and UCI spawner right at the spawn.
  • SI statues like in new TUMTaRA.
  • Pilot in small room behind spawn.
  • Deleted props that have since been removed from the game.
  • Proper Css weapon spawns.
  • Added pitchfork, shovel, and riotshield (if you have a melee unlocker).

If you want a blast from the past, but in better quality, give this map a spin.


This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal"
Modifications or Redistribution of this addon without explicit permission is prohibited.
I have my own Discord server[discord.gg] where i post WIP screenshots. We can also just chat.
I also got Paypal[paypal.me] for don't-ations.
Počet komentářů: 31
MegaDarkStalin 19. říj. v 4.07 
it's probably that, but they still appear in campaigns so if i eed to do testing with them i can just give them to me with the console. btw thanks for making tumtara it makes my life a lot easier
мяFunreal  [autor] 19. říj. v 4.01 
They should appear no matter what. I don't believe you really have no mods at all.
Its more likely you forgot. Either ways, press the button on the wall. It forcefully respawns all the items. If they stilldo not show up, you definitely have a mod.
MegaDarkStalin 18. říj. v 15.57 
hey, i don't know if it's only for me, but adrenaline shots don't spawn. i have no mods that tweak the spawn of items
Reversepolius 10. říj. v 18.25 
am i the only one who prefers this one over modern day tumtara
мяFunreal  [autor] 27. srp. v 1.00 
Lmao
RubyzGA 26. srp. v 17.47 
calm down brodie its just a question you made a l4d2 test map you aint allat
ebes 25. srp. v 6.50 
yeah I agree that seems way better than before, nice of you to actually say whats changed :D
VVVVVVV
мяFunreal  [autor] 25. srp. v 1.50 
Well, here's a list of all the things i did:

Added pilot
Added spawner for the new L4D1 UCI variants
Added dummies of the new l4d1 SI variants
Removed props that valve removed from the game
Swapped skybox from black to bright, because its daytime
Optimized brushwork and deleted all the out of bounds areas that shouldn't be there.
Swapped lighting for something nicer, because originally brightness was 10000.
Reorganized the weapon spawner to add the TLS weapons and Css weapons nicely into the wall, as opposed to having the css weapons sit on a pedestool

In the end, it still looks the same, plays the same, and is even more useful than it was before, i'd imagine. No idea why they're so upset about an actual upgrade.
ebes 24. srp. v 17.20 
I literally feel like nothings changed wtf they be on
мяFunreal  [autor] 23. srp. v 3.10 
why is it that when i make something better by optimizing it, removing deleted models and adding hte new weapons, y'all want me to immediately change back to the broken one.

It stays. If you want the crappy old one, go to gamemaps. It's one google search away.