Left 4 Dead 2

Left 4 Dead 2

2,672 ratings
TUMTaRA [2015] (10yr. Anniversary)
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Game Content: Campaigns
Game Modes: Single Player, Co-op
File Size
Posted
Updated
50.126 MB
15 Jun, 2018 @ 10:33am
23 Dec, 2024 @ 12:06pm
2 Change Notes ( view )

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TUMTaRA [2015] (10yr. Anniversary)

In 2 collections by мяFunreal
мяFunreal's maps
26 items
TUMTaRA Archive
5 items
Description
This is one of the first versions of "The Ultimate Mod Testing and Reviewing Area" from 2015.
In celebration of the ten year anniversary, i decided to release an update.
It is still limited and not as useful as the "modern" TUMTaRA, but such is life.

The update includes:
  • Rebuilt brushwork from scratch.
  • Better DarkRoom.
  • Better optimization.
  • New CI and UCI spawner right at the spawn.
  • SI statues like in new TUMTaRA.
  • Pilot in small room behind spawn.
  • Deleted props that have since been removed from the game.
  • Proper Css weapon spawns.
  • Added pitchfork, shovel, and riotshield (if you have a melee unlocker).

If you want a blast from the past, but in better quality, give this map a spin.


This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal"
Modifications or Redistribution of this addon without explicit permission is prohibited.
I have my own Discord server[discord.gg] where i post WIP screenshots. We can also just chat.
I also got Paypal[paypal.me] for don't-ations.
27 Comments
мяFunreal  [author] 27 Aug @ 1:00am 
Lmao
RubyzGA 26 Aug @ 5:47pm 
calm down brodie its just a question you made a l4d2 test map you aint allat
ebes 25 Aug @ 6:50am 
yeah I agree that seems way better than before, nice of you to actually say whats changed :D
VVVVVVV
мяFunreal  [author] 25 Aug @ 1:50am 
Well, here's a list of all the things i did:

Added pilot
Added spawner for the new L4D1 UCI variants
Added dummies of the new l4d1 SI variants
Removed props that valve removed from the game
Swapped skybox from black to bright, because its daytime
Optimized brushwork and deleted all the out of bounds areas that shouldn't be there.
Swapped lighting for something nicer, because originally brightness was 10000.
Reorganized the weapon spawner to add the TLS weapons and Css weapons nicely into the wall, as opposed to having the css weapons sit on a pedestool

In the end, it still looks the same, plays the same, and is even more useful than it was before, i'd imagine. No idea why they're so upset about an actual upgrade.
ebes 24 Aug @ 5:20pm 
I literally feel like nothings changed wtf they be on
мяFunreal  [author] 23 Aug @ 3:10am 
why is it that when i make something better by optimizing it, removing deleted models and adding hte new weapons, y'all want me to immediately change back to the broken one.

It stays. If you want the crappy old one, go to gamemaps. It's one google search away.
RubyzGA 23 Aug @ 1:27am 
You ever gonna change it back or is it like this forever?
мяFunreal  [author] 15 Aug @ 1:46am 
well its not like the first line in the description tells you.
If you want the unoptimized version instead, Gamemaps still has it.
chicken nuggets 14 Aug @ 9:54pm 
why the fuck did you change it
KEVS 1 Aug @ 7:44pm 
es muy bueno